{ ;============================================================ ;============================================================ ; Christmas Championship 2023 ;============================================================ ;============================================================ Name "Snowflake" ;==================== ; Model Filenames ;==================== MODEL 0 "cars\cc4snow\body.prm" MODEL 1 "cars\cc4snow\wheelfl.prm" MODEL 2 "cars\cc4snow\wheelfr.prm" MODEL 3 "cars\cc4snow\wheelbl.prm" MODEL 4 "cars\cc4snow\wheelbr.prm" MODEL 5 "cars\cc4snow\axle.prm" MODEL 6 "NONE" MODEL 7 "NONE" MODEL 8 "NONE" MODEL 9 "NONE" MODEL 10 "NONE" MODEL 11 "NONE" MODEL 12 "NONE" MODEL 13 "NONE" MODEL 14 "NONE" MODEL 15 "NONE" MODEL 16 "NONE" MODEL 17 "cars\misc\Aerial.m" MODEL 18 "cars\misc\AerialT.m" TPAGE "cars\cc4snow\car.bmp" COLL "cars\cc4snow\hull.hul" ;)TCARBOX cars\cc4snow\carbox.bmp ;)TSHADOW "cars\cc4snow\shadow.bmp" ;)SHADOWTABLE -60.0 60.0 61.0 -51.0 -5.0 EnvRGB 250 250 250 ;==================== ; Stuff mainly for frontend display and car selectability ;==================== BestTime TRUE Selectable TRUE ;)Statistics TRUE Class 0 ; Engine type (0=Elec, 1=Glow, 2=Other) Obtain 0 ; Obtain method Rating 4 ; Skill level (rookie, amateur, ...) TopEnd 3577.336914 ; Actual top speed (mph) for frontend bars Acc 4.119079 ; Acceleration rating (empirical) Weight 0.725593 ; Scaled weight (for frontend bars) Handling 50.000000 ; Handling ability (empirical and totally subjective) Trans 0 ; Transmission type (calculate in game anyway...) MaxRevs 0.500000 ; Max Revs (for rev counter) ;==================== ; Handling related stuff ;==================== SteerRate 3.000000 ; Rate at which steer angle approaches value from input SteerMod 0.400000 ; EngineRate 4.500000 ; Rate at which Engine voltage approaches set value TopSpeed 37.800000 ; Car's theoretical top speed (not including friction...) DownForceMod 2.000000 ; Down force modifier when car on floor CoM 0.000000 -2.000000 0.000000 ; Centre of mass relative to model centre Weapon 0.000000 -32.000000 64.000000 ; Weapon genration offset ;==================== ; Car Body details ;==================== BODY { ; Start Body ModelNum 0 ; Model Number in above list Offset 0, 0, 0 ; Calculated in game Mass 0.725593 Inertia 500.000000 0.000000 0.000000 0.000000 850.000000 0.000000 0.000000 0.000000 325.000000 Gravity 2200 ; No longer used Hardness 0.000000 Resistance 0.001000 ; Linear air esistance AngRes 0.001000 ; Angular air resistance ResMod 25.000000 ; Ang air resistnce scale when in air Grip 0.010000 ; Converts downforce to friction value StaticFriction 0.800000 KineticFriction 0.400000 } ; End Body ;==================== ; Car Wheel details ;==================== WHEEL 0 { ; Start Wheel ModelNum 1 Offset1 -25.300000 0.000000 31.050000 Offset2 -4.600000 0.000000 0.000000 IsPresent TRUE IsPowered TRUE IsTurnable TRUE SteerRatio -0.500000 EngineRatio 9200.000000 Radius 12.075000 Mass 0.150000 Gravity 2200.000000 MaxPos 3.000000 SkidWidth 13.225000 ToeIn 0.000000 AxleFriction 0.020000 Grip 0.011000 StaticFriction 2.630000 KineticFriction 2.450000 } ; End Wheel WHEEL 1 { ; Start Wheel ModelNum 2 Offset1 25.300000 0.000000 31.050000 Offset2 4.600000 0.000000 0.000000 IsPresent TRUE IsPowered TRUE IsTurnable TRUE SteerRatio -0.500000 EngineRatio 9200.000000 Radius 12.075000 Mass 0.150000 Gravity 2200.000000 MaxPos 3.000000 SkidWidth 13.225000 ToeIn 0.000000 AxleFriction 0.020000 Grip 0.011000 StaticFriction 2.630000 KineticFriction 2.450000 } ; End Wheel WHEEL 2 { ; Start Wheel ModelNum 3 Offset1 -23.000000 0.000000 -31.625000 Offset2 -7.475000 0.000000 0.000000 IsPresent TRUE IsPowered TRUE IsTurnable TRUE SteerRatio 0.070000 EngineRatio 13800.000000 Radius 12.075000 Mass 0.150000 Gravity 2200.000000 MaxPos 3.000000 SkidWidth 15.525000 ToeIn 0.000000 AxleFriction 0.050000 Grip 0.011000 StaticFriction 2.850000 KineticFriction 2.700000 } ; End Wheel WHEEL 3 { ; Start Wheel ModelNum 4 Offset1 23.000000 0.000000 -31.625000 Offset2 7.475000 0.000000 0.000000 IsPresent TRUE IsPowered TRUE IsTurnable TRUE SteerRatio 0.070000 EngineRatio 13800.000000 Radius 12.075000 Mass 0.150000 Gravity 2200.000000 MaxPos 3.000000 SkidWidth 15.525000 ToeIn 0.000000 AxleFriction 0.050000 Grip 0.011000 StaticFriction 2.850000 KineticFriction 2.700000 } ; End Wheel ;==================== ; Car Spring details ;==================== SPRING 0 { ; Start Spring ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 Stiffness 700.000000 Damping 9.000000 Restitution -0.900000 } ; End Spring SPRING 1 { ; Start Spring ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 Stiffness 700.000000 Damping 9.000000 Restitution -0.900000 } ; End Spring SPRING 2 { ; Start Spring ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 Stiffness 700.000000 Damping 9.000000 Restitution -0.900000 } ; End Spring SPRING 3 { ; Start Spring ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 Stiffness 700.000000 Damping 9.000000 Restitution -0.900000 } ; End Spring ;==================== ; Car Pin details ;==================== PIN 0 { ; Start Pin ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 } ; End Pin PIN 1 { ; Start Pin ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 } ; End Pin PIN 2 { ; Start Pin ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 } ; End Pin PIN 3 { ; Start Pin ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 } ; End Pin ;==================== ; Car axle details ;==================== AXLE 0 { ; Start Axle ModelNum 5 Offset -6.900000 0.000000 31.050000 Length 17.250000 } ; End axle AXLE 1 { ; Start Axle ModelNum 5 Offset 6.900000 0.000000 31.050000 Length 15.250000 } ; End axle AXLE 2 { ; Start Axle ModelNum 5 Offset -6.900000 0.000000 -31.625000 Length 17.250000 } ; End axle AXLE 3 { ; Start Axle ModelNum 5 Offset 6.900000 0.000000 -31.625000 Length 17.250000 } ; End axle ;==================== ; Car spinner details ;==================== SPINNER { ; Start spinner ModelNum -1 Offset 0.000000 0.000000 0.000000 Axis 0.000000 1.000000 0.000000 AngVel 0.000000 } ; End Spinner ;==================== ; Car Aerial details ;==================== AERIAL { ; Start Aerial SecModelNum 17 TopModelNum 18 Offset 0.000000 -13.800000 -27.025000 Direction 0.000000 -1.000000 0.230000 Length 19.550000 Stiffness 2000.000000 Damping 5.500000 } ; End Aerial ;==================== ; Car AI details ;==================== AI { ;Start AI UnderThresh 701.696838 UnderRange 1500.000000 UnderFront 809.173462 UnderRear 335.000000 UnderMax 0.698500 OverThresh 100.000000 OverRange 899.260010 OverMax 1.000000 OverAccThresh 549.966431 OverAccRange 400.000000 PickupBias 3276 BlockBias 3276 OvertakeBias 16383 Suspension 0 Aggression 0 } ; End AI }