{ ;============================================================ ;============================================================ ; Indy B ;============================================================ ;============================================================ Name "Indy B" ;==================== ; Stuff mainly for frontend display and car selectability ;==================== BestTime true Selectable true ;)CPUSelectable true ;)Statistics true Class 0 ; Engine type (0=Elec, 1=Glow, 2=Other) Obtain 0 ; Obtain method Rating 4 ; Skill level (rookie, amateur, ...) TopEnd 3385.397461 ; Actual top speed (mph) for frontend bars Acc 3.301150 ; Acceleration rating (empirical) Weight 1.000000 ; Scaled weight (for frontend bars) Trans 0 ; Transmission type (0=4WD, 1=FWD, 2=RWD) MaxRevs 0.500000 ; Max Revs (for rev counter, deprecated...) ;)TCARBOX "cars/indyb/carbox.bmp" ; Carbox texture ;==================== ; Model Filenames ;==================== MODEL 0 "cars/indyb/body.prm" MODEL 1 "NONE" MODEL 2 "NONE" MODEL 3 "cars/indyb/wheell.prm" MODEL 4 "cars/indyb/wheelr.prm" MODEL 5 "NONE" MODEL 6 "NONE" MODEL 7 "NONE" MODEL 8 "NONE" MODEL 9 "cars/indyb/axle.prm" MODEL 10 "NONE" MODEL 11 "NONE" MODEL 12 "NONE" MODEL 13 "NONE" MODEL 14 "NONE" MODEL 15 "NONE" MODEL 16 "NONE" MODEL 17 "cars/misc/Aerial.m" MODEL 18 "cars/misc/AerialT.m" COLL "cars/indyb/hull.hul" TPAGE "cars/indyb/car.bmp" ;)TSHADOW "cars/indyb/shadow.bmp" ;)SHADOWINDEX -1 ;)SHADOWTABLE -87.000000 87.000000 105.000000 -90.000000 1.500000 ; Left, right, front, back, height (relative to model center) EnvRGB 200 200 200 ;==================== ; Handling related stuff ;==================== SteerRate 3.000000 ; Rate at which steer angle approaches value from input SteerMod 0.400000 ; EngineRate 5.500000 ; Rate at which Engine voltage approaches set value TopSpeed 35.000000 ; Car's theoretical top speed (not including friction...) DownForceMod 3.000000 ; Down force modifier when car on floor CoM 0.000000 2.000000 0.500000 ; Centre of mass relative to model centre Weapon 0.000000 -32.000000 64.000000 ; Weapon generation offset ;)Flippable false ; Rotor car effect ;)Flying false ; Flying like the UFO car ;)ClothFx false ; Mystery car cloth effect ;==================== ; Car Body details ;==================== BODY { ; Start Body ModelNum 0 ; Model Number in above list Offset 0.000000 -7.500000 0.000000 Mass 1.000000 Inertia 1100.000000 0.000000 0.000000 0.000000 2000.000000 0.000000 0.000000 0.000000 1100.000000 Gravity 2200 ; No longer used Hardness 0.000001 Resistance 0.001000 ; Linear air resistance AngRes 0.002000 ; Angular air resistance ResMod 15.000000 ; AngRes scale when in air Grip 0.000100 ; Converts downforce to friction value StaticFriction 0.800000 KineticFriction 0.400000 } ; End Body ;==================== ; Car Wheel details ;==================== WHEEL 0 { ; Start Wheel ModelNum 3 Offset1 -23.000000 -3.000000 40.000000 Offset2 -4.500000 0.000000 0.000000 IsPresent true IsPowered true IsTurnable true SteerRatio -0.500000 EngineRatio 17500.000000 Radius 10.500000 Mass 0.150000 Gravity 2200.000000 MaxPos 10.000000 SkidWidth 14.000000 ToeIn 0.000000 ;)Camber 0.000000 AxleFriction 0.025000 Grip 0.035000 StaticFriction 1.850000 KineticFriction 1.800000 } ; End Wheel WHEEL 1 { ; Start Wheel ModelNum 4 Offset1 23.000000 -3.000000 40.000000 Offset2 4.500000 0.000000 0.000000 IsPresent true IsPowered true IsTurnable true SteerRatio -0.500000 EngineRatio 17500.000000 Radius 10.500000 Mass 0.150000 Gravity 2200.000000 MaxPos 10.000000 SkidWidth 14.000000 ToeIn 0.000000 ;)Camber 0.000000 AxleFriction 0.025000 Grip 0.035000 StaticFriction 1.850000 KineticFriction 1.800000 } ; End Wheel WHEEL 2 { ; Start Wheel ModelNum 3 Offset1 -23.000000 -3.000000 -32.000000 Offset2 -6.000000 0.000000 0.000000 IsPresent true IsPowered true IsTurnable false SteerRatio 0.100000 EngineRatio 17500.000000 Radius 10.500000 Mass 0.050000 Gravity 2200.000000 MaxPos 10.000000 SkidWidth 14.000000 ToeIn 0.000000 ;)Camber 0.000000 AxleFriction 0.050000 Grip 0.035000 StaticFriction 1.850000 KineticFriction 1.800000 } ; End Wheel WHEEL 3 { ; Start Wheel ModelNum 4 Offset1 23.000000 -3.000000 -32.000000 Offset2 6.000000 0.000000 0.000000 IsPresent true IsPowered true IsTurnable false SteerRatio 0.100000 EngineRatio 17500.000000 Radius 10.500000 Mass 0.050000 Gravity 2200.000000 MaxPos 10.000000 SkidWidth 14.000000 ToeIn 0.000000 ;)Camber 0.000000 AxleFriction 0.050000 Grip 0.035000 StaticFriction 1.850000 KineticFriction 1.800000 } ; End Wheel ;==================== ; Car Spring details ;==================== SPRING 0 { ; Start Spring ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 Stiffness 400.000000 Damping 5.000000 Restitution -0.900000 } ; End Spring SPRING 1 { ; Start Spring ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 Stiffness 400.000000 Damping 5.000000 Restitution -0.900000 } ; End Spring SPRING 2 { ; Start Spring ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 Stiffness 400.000000 Damping 5.000000 Restitution -0.900000 } ; End Spring SPRING 3 { ; Start Spring ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 Stiffness 400.000000 Damping 5.000000 Restitution -0.900000 } ; End Spring ;==================== ; Car Pin details ;==================== PIN 0 { ; Start Pin ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 } ; End Pin PIN 1 { ; Start Pin ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 } ; End Pin PIN 2 { ; Start Pin ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 } ; End Pin PIN 3 { ; Start Pin ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 } ; End Pin ;==================== ; Car axle details ;==================== AXLE 0 { ; Start Axle ModelNum 9 Offset 3.000000 -5.000000 40.000000 Length 18.000000 } ; End axle AXLE 1 { ; Start Axle ModelNum 9 Offset 3.000000 -5.000000 40.000000 Length 18.000000 } ; End axle AXLE 2 { ; Start Axle ModelNum 9 Offset 0.000000 -5.000000 -32.000000 Length 18.000000 } ; End axle AXLE 3 { ; Start Axle ModelNum 9 Offset 0.000000 -5.000000 -32.000000 Length 18.000000 } ; End axle ;==================== ; Car spinner details ;==================== SPINNER { ; Start spinner ModelNum -1 Offset 0.000000 0.000000 0.000000 Axis 0.000000 1.000000 0.000000 AngVel 0.000000 ;)Type 1 ; 1: Default rot, 2: Turn with steer, 4: Translate with speed, 6: 2 and 4 ;)Trans 0.000000 3.000000 6.000000 ; Translation max ;)TransVel 0.001000 ; Velocity factor } ; End Spinner ;==================== ; Car Aerial details ;==================== AERIAL { ; Start Aerial SecModelNum 17 TopModelNum 18 Offset -14.000000 -13.000000 -16.000000 Direction 0.000000 -1.000000 0.000000 Length 25.000000 Stiffness 2000.000000 Damping 5.500000 } ; End Aerial ;==================== ; Car AI details ;==================== AI { ;Start AI UnderThresh 1562.777832 UnderRange 1104.010498 UnderFront 831.707153 UnderRear 335.000000 UnderMax 0.950000 OverThresh 2685.659424 OverRange 2319.498291 OverMax 0.901331 OverAccThresh 10.000000 OverAccRange 1794.701904 PickupBias 3276 BlockBias 3276 OvertakeBias 16383 Suspension 0 Aggression 0 } ; End AI }