{ Name "Junky" ; (files) MODEL 0 "cars\junky\body.prm" MODEL 1 "cars\junky\wheel.prm" MODEL 2 "NONE" MODEL 3 "NONE" MODEL 4 "NONE" MODEL 5 "NONE" MODEL 6 "NONE" MODEL 7 "NONE" MODEL 8 "NONE" MODEL 9 "cars\junky\axle.prm" MODEL 10 "NONE" MODEL 11 "NONE" MODEL 12 "NONE" MODEL 13 "NONE" MODEL 14 "NONE" MODEL 15 "NONE" MODEL 16 "NONE" MODEL 17 "cars\misc\aerial.m" MODEL 18 "cars\misc\aerialT.m" TPAGE "cars\junky\car.bmp" COLL "cars\junky\hull.hul" ;)TSHADOW "cars\junky\shadow.bmp" ;)SHADOWTABLE -50 50 70 -70 0 EnvRGB 50 50 50 ; (frontend) BestTime true Selectable true ;)CPUSelectable true ;)Statistics true Class 1 Obtain 0 Rating 0 TopEnd 2792 Acc 6.12 Weight 2.8 Trans 0 MaxRevs 0.5 ;)TCARBOX "cars\junky\carbox.bmp" ;)SFXHONK "cars\junky\honk.wav" ; (handling) SteerRate 3 SteerMod 0.4 EngineRate 10 TopSpeed 32 DownForceMod 2 CoM 0 2 0 Weapon 0 -32 64 ; (body) BODY { ModelNum 0 Offset 0 0 0 Mass 2.8 Inertia 2700 0 0 0 2680 0 0 0 1480 Gravity 2200 Hardness 0 Resistance 0.001 AngRes 0.002 ResMod 25 Grip 0.01 StaticFriction 0.8 KineticFriction 0.4 } ; (wheels) WHEEL 0 - 3 { IsPresent true IsPowered true EngineRatio 35000 Radius 21 Mass 0.45 Gravity 2200 MaxPos 20 SkidWidth 26 ToeIn 0 Grip 0.015 KineticFriction 1.3 } WHEEL 0 - 1 { IsTurnable true SteerRatio -0.5 AxleFriction 0.02 } WHEEL 2 - 3 { IsTurnable false AxleFriction 0.05 } WHEEL 0 { ModelNum 1 Offset1 -28 -15 30 Offset2 0 0 0 } WHEEL 1 { ModelNum 1 Offset1 28 -15 30 Offset2 0 0 0 IsTurnable true AxleFriction 0.02 } WHEEL 2 { ModelNum 1 Offset1 -28 -15 -37 Offset2 0 0 0 } WHEEL 3 { ModelNum 1 Offset1 28 -15 -37 Offset2 0 0 0 } ; (springs) SPRING 0 - 3 { ModelNum -1 Offset 0 0 0 Length 0 Stiffness 450 Damping 9.2 Restitution -0.95 } ; (pins) PIN 0 - 3 { ModelNum -1 Offset 0 0 0 Length 0 } ; (axles) AXLE 0 - 3 { ModelNum 9 Length 14.5 } AXLE 0 { Offset 0 -18 30 } AXLE 1 { Offset 0 -18 30 } AXLE 2 { Offset 0 -18 -34 } AXLE 3 { Offset 0 -18 -34 } ; (spinner) SPINNER { ModelNum -1 Offset 0 0 0 Axis 0 1 0 AngVel 0 } ; (antenna) AERIAL { SecModelNum 17 TopModelNum 18 Offset -20 -58 50 Direction 0 -1 0 Length 30 Stiffness 5000 Damping 2.5 } ; (ai) AI { UnderThresh 148.970001 UnderRange 3645.320068 UnderFront 450 UnderRear 335 UnderMax 0.950791 OverThresh 1210.329956 OverRange 1391 OverMax 1 OverAccThresh 170.079391 OverAccRange 400 PickupBias 16383 BlockBias 16383 OvertakeBias 16383 Suspension 9830 Aggression 0 } }