{ ;============================================================ ;============================================================ ; Dual Signal ;============================================================ ;============================================================ Name "Dual Signal" ;==================== ; Stuff mainly for frontend display and car selectability ;==================== BestTime true Selectable true ;)CPUSelectable true ;)Statistics true Class 0 ; Engine type (0=Elec, 1=Glow, 2=Other) Obtain 0 ; Obtain method Rating 3 ; Skill level (rookie, amateur, ...) TopEnd 3287.799072 ; Actual top speed (mph) for frontend bars Acc 6.399653 ; Acceleration rating (empirical) Weight 1.700000 ; Scaled weight (for frontend bars) Trans 0 ; Transmission type (0=4WD, 1=FWD, 2=RWD) MaxRevs 0.500000 ; Max Revs (for rev counter, deprecated...) ;==================== ; Model Filenames ;==================== MODEL 0 "cars/moz_sign/body.prm" MODEL 1 "cars/moz_sign/wheelfl.prm" MODEL 2 "cars/moz_sign/wheelfr.prm" MODEL 3 "cars/moz_sign/wheelbl.prm" MODEL 4 "cars/moz_sign/wheelbr.prm" MODEL 5 "NONE" MODEL 6 "NONE" MODEL 7 "NONE" MODEL 8 "NONE" MODEL 9 "cars/moz_sign/axle.prm" MODEL 10 "NONE" MODEL 11 "NONE" MODEL 12 "NONE" MODEL 13 "NONE" MODEL 14 "NONE" MODEL 15 "NONE" MODEL 16 "NONE" MODEL 17 "cars/misc/Aerial.m" MODEL 18 "cars/misc/AerialT.m" COLL "cars/moz_sign/hull.hul" TPAGE "cars/moz_sign/car.bmp" ;)TCARBOX "cars/moz_sign/carbox.bmp" ; Carbox texture ;)TSHADOW "cars/moz_sign/shadow.bmp" ; Shadow texture ;)SHADOWINDEX -1 ; Use a default shadow (0 to 27 or -1) ;)SHADOWTABLE -58.000000 58.000000 56.000000 -56.000000 -2.000000 ; Left, right, front, back, height (relative to model center) ;)SFXENGINE "NONE" ;)SFXSERVO "NONE" ;)SFXHONK "NONE" EnvRGB 100 100 100 ;==================== ; Handling related stuff ;==================== SteerRate 3.000000 ; Rate at which steer angle approaches value from input SteerMod 0.400000 ; EngineRate 5.000000 ; Rate at which Engine voltage approaches set value TopSpeed 39.000000 ; Car's theoretical top speed (not including friction...) DownForceMod 2.000000 ; Down force modifier when car on floor CoM 0.000000 -4.000000 7.000000 ; Centre of mass relative to model centre Weapon 0.000000 -32.000000 64.000000 ; Weapon generation offset ;)Flippable false ; Rotor car effect ;)Flying false ; Flying like the UFO car ;)ClothFx false ; Mystery car cloth effect ;==================== ; Camera details ;==================== ;)CAMATTACHED { ; Start Camera ;)HoodOffset 0.000000 0.000000 0.000000 ; Offset from model center ;)HoodLook 0.050000 ; Look angle (-0.25 to 0.25, 0.0 - straight ahead) ;)RearOffset 0.000000 0.000000 0.000000 ;)RearLook 0.050000 ;)FixedOffset true ; Is offset fixed or moving ;)FixedLook true ; Is look fixed or moving ;)UseDefault true ; Use default offsets (computed in game) ;)} ; End Camera ;==================== ; Car Body details ;==================== BODY { ; Start Body ModelNum 0 ; Model Number in above list Offset 0.000000 0.000000 0.000000 Mass 1.700000 Inertia 1300.000000 0.000000 0.000000 0.000000 1450.000000 0.000000 0.000000 0.000000 1000.000000 Gravity 2200 ; No longer used Hardness 0.000000 Resistance 0.001000 ; Linear air resistance AngRes 0.002000 ; Angular air resistance ResMod 30.000000 ; AngRes scale when in air Grip 0.015000 ; Converts downforce to friction value StaticFriction 0.550000 KineticFriction 0.400000 } ; End Body ;==================== ; Car Wheel details ;==================== WHEEL 0 { ; Start Wheel ModelNum 1 Offset1 -19.000000 2.000000 38.000000 Offset2 -5.000000 0.000000 0.000000 IsPresent true IsPowered true IsTurnable true SteerRatio -0.300000 EngineRatio 14000.000000 Radius 11.500000 Mass 0.150000 Gravity 2200.000000 MaxPos 6.000000 SkidWidth 12.000000 ToeIn 0.000000 ;)Camber 0.000000 AxleFriction 0.025000 Grip 0.015000 StaticFriction 1.950000 KineticFriction 1.750000 } ; End Wheel WHEEL 1 { ; Start Wheel ModelNum 2 Offset1 19.000000 2.000000 38.000000 Offset2 5.000000 0.000000 0.000000 IsPresent true IsPowered true IsTurnable true SteerRatio -0.300000 EngineRatio 14000.000000 Radius 11.500000 Mass 0.150000 Gravity 2200.000000 MaxPos 6.000000 SkidWidth 12.000000 ToeIn 0.000000 ;)Camber 0.000000 AxleFriction 0.025000 Grip 0.015000 StaticFriction 1.950000 KineticFriction 1.750000 } ; End Wheel WHEEL 2 { ; Start Wheel ModelNum 3 Offset1 -20.000000 2.000000 -34.000000 Offset2 -5.000000 0.000000 0.000000 IsPresent true IsPowered true IsTurnable false SteerRatio 0.100000 EngineRatio 14000.000000 Radius 12.000000 Mass 0.150000 Gravity 2200.000000 MaxPos 6.000000 SkidWidth 13.000000 ToeIn 0.000000 ;)Camber 0.000000 AxleFriction 0.025000 Grip 0.015000 StaticFriction 1.850000 KineticFriction 1.750000 } ; End Wheel WHEEL 3 { ; Start Wheel ModelNum 4 Offset1 20.000000 2.000000 -34.000000 Offset2 5.000000 0.000000 0.000000 IsPresent true IsPowered true IsTurnable false SteerRatio 0.100000 EngineRatio 14000.000000 Radius 12.000000 Mass 0.150000 Gravity 2200.000000 MaxPos 6.000000 SkidWidth 13.000000 ToeIn 0.000000 ;)Camber 0.000000 AxleFriction 0.025000 Grip 0.015000 StaticFriction 1.850000 KineticFriction 1.750000 } ; End Wheel ;==================== ; Car Spring details ;==================== SPRING 0 { ; Start Spring ModelNum -1 Offset -12.000000 -15.500000 33.500000 Length 13.800000 Stiffness 600.000000 Damping 6.000000 Restitution -0.850000 } ; End Spring SPRING 1 { ; Start Spring ModelNum -1 Offset 12.000000 -15.500000 33.500000 Length 13.800000 Stiffness 600.000000 Damping 6.000000 Restitution -0.850000 } ; End Spring SPRING 2 { ; Start Spring ModelNum -1 Offset -11.000000 -20.000000 -41.000000 Length 13.800000 Stiffness 600.000000 Damping 6.000000 Restitution -0.850000 } ; End Spring SPRING 3 { ; Start Spring ModelNum -1 Offset 11.000000 -20.000000 -41.000000 Length 13.800000 Stiffness 600.000000 Damping 6.000000 Restitution -0.850000 } ; End Spring ;==================== ; Car Pin details ;==================== PIN 0 { ; Start Pin ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 } ; End Pin PIN 1 { ; Start Pin ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 } ; End Pin PIN 2 { ; Start Pin ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 } ; End Pin PIN 3 { ; Start Pin ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 } ; End Pin ;==================== ; Car axle details ;==================== AXLE 0 { ; Start Axle ModelNum 9 Offset -5.000000 0.000000 38.000000 Length 16.000000 } ; End axle AXLE 1 { ; Start Axle ModelNum 9 Offset 5.000000 0.000000 38.000000 Length 16.000000 } ; End axle AXLE 2 { ; Start Axle ModelNum 9 Offset -5.000000 0.000000 -34.000000 Length 15.000000 } ; End axle AXLE 3 { ; Start Axle ModelNum 9 Offset 5.000000 0.000000 -34.000000 Length 15.000000 } ; End axle ;==================== ; Car spinner details ;==================== SPINNER { ; Start spinner ModelNum -1 Offset 0.000000 0.000000 0.000000 Axis 0.000000 1.000000 0.000000 AngVel 0.000000 ;)Type 1 ; 1: Default rot, 2: Turn with steer, 4: Translate with speed, 6: 2 and 4 ;)Trans 0.000000 3.000000 6.000000 ; Translation max ;)TransVel 0.001000 ; Velocity factor } ; End Spinner ;==================== ; Car Aerial details ;==================== AERIAL { ; Start Aerial SecModelNum 17 TopModelNum 18 Offset -13.000000 -17.000000 -18.000000 Direction 0.000000 -1.000000 0.000000 Length 18.000000 Stiffness 2000.000000 Damping 5.500000 } ; End Aerial ;==================== ; Car AI details ;==================== AI { ; Start AI UnderThresh 150.000000 UnderRange 1500.000000 UnderFront 450.000000 UnderRear 144.979996 UnderMax 0.950000 OverThresh 281.019989 OverRange 739.371338 OverMax 0.520000 OverAccThresh 668.683472 OverAccRange 400.000000 PickupBias 16383 BlockBias 16383 OvertakeBias 16383 Suspension 9830 Aggression 0 } ; End AI }