{ ;============================================================ ;============================================================ ; Vixen ;============================================================ ;============================================================ Name "Vixen" ;==================== ; Stuff mainly for frontend display and car selectability ;==================== BestTime true Selectable true ;)CPUSelectable true ;)Statistics true Class 1 Obtain 0 Rating 1 TopEnd 2851.907471 Acc 5.949805 Weight 1.500000 Trans 1 MaxRevs 0.500000 ;==================== ; Model Filenames ;==================== MODEL 0 "cars/tx9vix/body.prm" MODEL 1 "cars/tx9vix/wheel.prm" MODEL 2 "NONE" MODEL 3 "NONE" MODEL 4 "NONE" MODEL 5 "NONE" MODEL 6 "NONE" MODEL 7 "NONE" MODEL 8 "NONE" MODEL 9 "NONE" MODEL 10 "NONE" MODEL 11 "NONE" MODEL 12 "NONE" MODEL 13 "NONE" MODEL 14 "NONE" MODEL 15 "NONE" MODEL 16 "NONE" MODEL 17 "cars/misc/Aerial.m" MODEL 18 "cars/misc/AerialT.m" COLL "cars/tx9vix/hull.hul" TPAGE "cars/tx9vix/car.bmp" ;)TCARBOX "cars/tx9vix/carbox.bmp" ;)TSHADOW "cars/tx9vix/shadow.bmp" ;)SHADOWINDEX -1 ;)SHADOWTABLE -49.599998 49.599998 74.400002 -74.500000 -6.200000 ;)SFXENGINE "NONE" ;)SFXSERVO "NONE" ;)SFXHONK "NONE" EnvRGB 128 128 128 ;==================== ; Handling related stuff ;==================== SteerRate 2.750000 SteerMod 0.400000 EngineRate 4.500000 TopSpeed 34.000000 DownForceMod 2.000000 CoM 0.000000 0.000000 0.000000 Weapon 0.000000 -32.000000 64.000000 ;)Flippable false ;)Flying false ;)ClothFx false ;==================== ; Camera details ;==================== ;)CAMATTACHED { ; Start Camera ;)HoodOffset 0.000000 0.000000 0.000000 ;)HoodLook 0.050000 ;)RearOffset 0.000000 0.000000 0.000000 ;)RearLook 0.050000 ;)FixedOffset true ;)FixedLook true ;)UseDefault true ;)} ; End Camera ;==================== ; Car Body details ;==================== BODY { ; Start Body ModelNum 0 Offset 0.000000 0.000000 0.000000 Mass 1.500000 Inertia 1300.000000 0.000000 0.000000 0.000000 1800.000000 0.000000 0.000000 0.000000 510.000000 Gravity 2200 Hardness 0.000000 Resistance 0.001000 AngRes 0.001100 ResMod 25.000000 Grip 0.010000 StaticFriction 0.800000 KineticFriction 0.400000 } ; End Body ;==================== ; Car Wheel details ;==================== WHEEL 0 { ; Start Wheel ModelNum 1 Offset1 -25.000000 0.000000 34.000000 Offset2 0.000000 0.000000 0.000000 IsPresent true IsPowered true IsTurnable true SteerRatio -0.300000 EngineRatio 21000.000000 Radius 10.000000 Mass 0.150000 Gravity 2200.000000 MaxPos 3.250000 SkidWidth 10.000000 ToeIn 0.000000 ;)Camber 0.000000 AxleFriction 0.020000 Grip 0.017950 StaticFriction 1.700000 KineticFriction 1.650000 } ; End Wheel WHEEL 1 { ; Start Wheel ModelNum 1 Offset1 25.000000 0.000000 34.000000 Offset2 0.000000 0.000000 0.000000 IsPresent true IsPowered true IsTurnable true SteerRatio -0.300000 EngineRatio 21000.000000 Radius 10.000000 Mass 0.150000 Gravity 2200.000000 MaxPos 3.250000 SkidWidth 10.000000 ToeIn 0.000000 ;)Camber 0.000000 AxleFriction 0.020000 Grip 0.017950 StaticFriction 1.700000 KineticFriction 1.650000 } ; End Wheel WHEEL 2 { ; Start Wheel ModelNum 1 Offset1 -25.000000 0.000000 -36.000000 Offset2 0.000000 0.000000 0.000000 IsPresent true IsPowered false IsTurnable false SteerRatio 1.000000 EngineRatio 6100.000000 Radius 10.000000 Mass 0.150000 Gravity 2200.000000 MaxPos 3.000000 SkidWidth 10.000000 ToeIn 0.000000 ;)Camber 0.000000 AxleFriction 0.050000 Grip 0.018500 StaticFriction 1.700000 KineticFriction 1.700000 } ; End Wheel WHEEL 3 { ; Start Wheel ModelNum 1 Offset1 25.000000 0.000000 -36.000000 Offset2 0.000000 0.000000 0.000000 IsPresent true IsPowered false IsTurnable false SteerRatio 1.000000 EngineRatio 6100.000000 Radius 10.000000 Mass 0.150000 Gravity 2200.000000 MaxPos 3.000000 SkidWidth 10.000000 ToeIn 0.000000 ;)Camber 0.000000 AxleFriction 0.050000 Grip 0.018500 StaticFriction 1.700000 KineticFriction 1.700000 } ; End Wheel ;==================== ; Car Spring details ;==================== SPRING 0 { ; Start Spring ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 Stiffness 850.000000 Damping 15.000000 Restitution -0.875000 } ; End Spring SPRING 1 { ; Start Spring ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 Stiffness 850.000000 Damping 15.000000 Restitution -0.875000 } ; End Spring SPRING 2 { ; Start Spring ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 Stiffness 800.000000 Damping 15.000000 Restitution -0.895000 } ; End Spring SPRING 3 { ; Start Spring ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 Stiffness 800.000000 Damping 15.000000 Restitution -0.895000 } ; End Spring ;==================== ; Car Pin details ;==================== PIN 0 { ; Start Pin ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 } ; End Pin PIN 1 { ; Start Pin ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 } ; End Pin PIN 2 { ; Start Pin ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 } ; End Pin PIN 3 { ; Start Pin ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 } ; End Pin ;==================== ; Car axle details ;==================== AXLE 0 { ; Start Axle ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 } ; End axle AXLE 1 { ; Start Axle ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 } ; End axle AXLE 2 { ; Start Axle ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 } ; End axle AXLE 3 { ; Start Axle ModelNum -1 Offset 0.000000 0.000000 0.000000 Length 0.000000 } ; End axle ;==================== ; Car spinner details ;==================== SPINNER { ; Start spinner ModelNum -1 Offset 0.000000 0.000000 0.000000 Axis 0.000000 1.000000 0.000000 AngVel 0.000000 ;)Type 1 ;)Trans 0.000000 3.000000 6.000000 ;)TransVel 0.001000 } ; End Spinner ;==================== ; Car Aerial details ;==================== AERIAL { ; Start Aerial SecModelNum 17 TopModelNum 18 Offset 21.000000 -20.000000 28.000000 Direction 0.000000 -1.000000 0.000000 Length 16.000000 Stiffness 2150.000000 Damping 5.500000 } ; End Aerial ;==================== ; Car AI details ;==================== AI { ; Start AI UnderThresh 530.960083 UnderRange 1390.939941 UnderFront 2228.502197 UnderRear 532.879944 UnderMax 0.395497 OverThresh 2521.723389 OverRange 1399.063965 OverMax 0.488563 OverAccThresh 83.449997 OverAccRange 2113.864502 PickupBias 3276 BlockBias 3276 OvertakeBias 16383 Suspension 0 Aggression 0 } ; End AI }