MATERIAL { ID 10 ; Material ID [0 - 63] Name "ICE1" ; Display name Color 184 255 242 ; Display color Skid true ; Skidmarks appear on material Spark true ; Material emits particles OutOfBounds false ; Not implemented Corrugated false ; Material is bumpy Moves false ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 0.300000 ; Roughness of the material Grip 0.300000 ; Grip of the material Hardness 0.200000 ; Hardness of the material DefaultSound -1 ; Sound when driving SkidSound 7 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 48 48 48 ; Color of the skidmarks CorrugationType 0 ; Type of bumpiness DustType 0 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars }