{ ;============================================================================== ; RVGL LEVEL PROPERTIES ; ; This file allows modification of these level properties: ; - Surface materials ; - Dust (graphical effects for materials) ; - Corrugation (material bump effects) ; - Particles (sparks of material effects and other objects) ; - Trails of particles (like those of fireworks) ; - Gravity (modify the behavior of the global gravity field) ; - Pickups (modify pickup spawning and visual parameters) ;============================================================================== ;============================================================================== ; MATERIALS ;============================================================================== ; Default material IDs: ; NONE: -1 | BUMPMETAL: 13 ; DEFAULT: 0 | PEBBLES: 14 ; MARBLE: 1 | GRAVEL: 15 ; STONE: 2 | CONVEYOR1: 16 ; WOOD: 3 | CONVEYOR2: 17 ; SAND: 4 | DIRT1: 18 ; PLASTIC: 5 | DIRT2: 19 ; CARPETTILE: 6 | DIRT3: 20 ; CARPETSHAG: 7 | ICE2: 21 ; BOUNDARY: 8 | ICE3: 22 ; GLASS: 9 | WOOD2: 23 ; ICE1: 10 | CONVEYOR_MARKET1: 24 ; METAL: 11 | CONVEYOR_MARKET2: 25 ; GRASS: 12 | PAVING: 26 ;============================================================================== ;============================================================================== MATERIAL { ID 0 ; Material to replace [0 - 26] Name "DEFAULT" ; Display name Skid true ; Skidmarks appear on material Spark true ; Material emits particles OutOfBounds false ; Not implemented Corrugated false ; Material is bumpy Moves false ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 1.000000 ; Roughness of the material Grip 1.000000 ; Grip of the material Hardness 1.000000 ; Hardness of the material SkidSound 6 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 112 112 112 ; Color of the skidmarks CorrugationType 0 ; Type of bumpiness [0 - 7] DustType 0 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } MATERIAL { ID 1 ; Material to replace [0 - 26] Name "MARBLE" ; Display name Skid true ; Skidmarks appear on material Spark true ; Material emits particles OutOfBounds false ; Not implemented Corrugated false ; Material is bumpy Moves false ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 0.900000 ; Roughness of the material Grip 0.900000 ; Grip of the material Hardness 0.500000 ; Hardness of the material SkidSound 6 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 112 112 112 ; Color of the skidmarks CorrugationType 0 ; Type of bumpiness [0 - 7] DustType 0 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } MATERIAL { ID 2 ; Material to replace [0 - 26] Name "STONE" ; Display name Skid true ; Skidmarks appear on material Spark true ; Material emits particles OutOfBounds false ; Not implemented Corrugated false ; Material is bumpy Moves false ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 0.900000 ; Roughness of the material Grip 0.900000 ; Grip of the material Hardness 0.500000 ; Hardness of the material SkidSound 6 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 144 144 144 ; Color of the skidmarks CorrugationType 0 ; Type of bumpiness [0 - 7] DustType 0 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } MATERIAL { ID 3 ; Material to replace [0 - 26] Name "WOOD" ; Display name Skid false ; Skidmarks appear on material Spark false ; Material emits particles OutOfBounds false ; Not implemented Corrugated false ; Material is bumpy Moves false ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 0.800000 ; Roughness of the material Grip 0.800000 ; Grip of the material Hardness 0.300000 ; Hardness of the material SkidSound 6 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 64 64 64 ; Color of the skidmarks CorrugationType 0 ; Type of bumpiness [0 - 7] DustType 0 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } MATERIAL { ID 4 ; Material to replace [0 - 26] Name "SAND" ; Display name Skid false ; Skidmarks appear on material Spark false ; Material emits particles OutOfBounds false ; Not implemented Corrugated false ; Material is bumpy Moves false ; Moves like museum conveyors Dusty true ; Material emits dust Roughness 0.500000 ; Roughness of the material Grip 0.600000 ; Grip of the material Hardness 0.000000 ; Hardness of the material SkidSound 7 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 0 12 40 ; Color of the skidmarks CorrugationType 0 ; Type of bumpiness [0 - 7] DustType 2 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } MATERIAL { ID 5 ; Material to replace [0 - 26] Name "PLASTIC" ; Display name Skid false ; Skidmarks appear on material Spark false ; Material emits particles OutOfBounds false ; Not implemented Corrugated false ; Material is bumpy Moves false ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 0.700000 ; Roughness of the material Grip 0.900000 ; Grip of the material Hardness 0.200000 ; Hardness of the material SkidSound 6 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 64 64 64 ; Color of the skidmarks CorrugationType 0 ; Type of bumpiness [0 - 7] DustType 0 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } MATERIAL { ID 6 ; Material to replace [0 - 26] Name "CARPETTILE" ; Display name Skid false ; Skidmarks appear on material Spark false ; Material emits particles OutOfBounds false ; Not implemented Corrugated false ; Material is bumpy Moves false ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 1.000000 ; Roughness of the material Grip 0.700000 ; Grip of the material Hardness 0.000000 ; Hardness of the material SkidSound 7 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 32 32 32 ; Color of the skidmarks CorrugationType 0 ; Type of bumpiness [0 - 7] DustType 0 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } MATERIAL { ID 7 ; Material to replace [0 - 26] Name "CARPETSHAG" ; Display name Skid false ; Skidmarks appear on material Spark false ; Material emits particles OutOfBounds false ; Not implemented Corrugated false ; Material is bumpy Moves false ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 1.000000 ; Roughness of the material Grip 0.700000 ; Grip of the material Hardness 0.000000 ; Hardness of the material SkidSound 7 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 32 32 32 ; Color of the skidmarks CorrugationType 0 ; Type of bumpiness [0 - 7] DustType 0 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } MATERIAL { ID 8 ; Material to replace [0 - 26] Name "BOUNDARY" ; Display name Skid false ; Skidmarks appear on material Spark false ; Material emits particles OutOfBounds true ; Not implemented Corrugated false ; Material is bumpy Moves false ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 1.000000 ; Roughness of the material Grip 1.000000 ; Grip of the material Hardness 0.000000 ; Hardness of the material SkidSound 6 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 0 0 0 ; Color of the skidmarks CorrugationType 0 ; Type of bumpiness [0 - 7] DustType 0 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } MATERIAL { ID 9 ; Material to replace [0 - 26] Name "GLASS" ; Display name Skid true ; Skidmarks appear on material Spark true ; Material emits particles OutOfBounds false ; Not implemented Corrugated false ; Material is bumpy Moves false ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 0.700000 ; Roughness of the material Grip 0.800000 ; Grip of the material Hardness 0.300000 ; Hardness of the material SkidSound 6 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 48 48 48 ; Color of the skidmarks CorrugationType 0 ; Type of bumpiness [0 - 7] DustType 0 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } MATERIAL { ID 10 ; Material to replace [0 - 26] Name "ICE1" ; Display name Skid true ; Skidmarks appear on material Spark true ; Material emits particles OutOfBounds false ; Not implemented Corrugated false ; Material is bumpy Moves false ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 0.400000 ; Roughness of the material Grip 0.400000 ; Grip of the material Hardness 0.200000 ; Hardness of the material SkidSound 7 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 48 48 48 ; Color of the skidmarks CorrugationType 0 ; Type of bumpiness [0 - 7] DustType 0 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } MATERIAL { ID 11 ; Material to replace [0 - 26] Name "METAL" ; Display name Skid true ; Skidmarks appear on material Spark true ; Material emits particles OutOfBounds false ; Not implemented Corrugated false ; Material is bumpy Moves false ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 0.800000 ; Roughness of the material Grip 0.800000 ; Grip of the material Hardness 0.400000 ; Hardness of the material SkidSound 6 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 80 80 80 ; Color of the skidmarks CorrugationType 0 ; Type of bumpiness [0 - 7] DustType 0 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } MATERIAL { ID 12 ; Material to replace [0 - 26] Name "GRASS" ; Display name Skid false ; Skidmarks appear on material Spark false ; Material emits particles OutOfBounds false ; Not implemented Corrugated true ; Material is bumpy Moves false ; Moves like museum conveyors Dusty true ; Material emits dust Roughness 0.700000 ; Roughness of the material Grip 0.500000 ; Grip of the material Hardness 0.000000 ; Hardness of the material SkidSound 7 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 128 96 255 ; Color of the skidmarks CorrugationType 3 ; Type of bumpiness [0 - 7] DustType 3 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } MATERIAL { ID 13 ; Material to replace [0 - 26] Name "BUMPMETAL" ; Display name Skid true ; Skidmarks appear on material Spark true ; Material emits particles OutOfBounds false ; Not implemented Corrugated true ; Material is bumpy Moves false ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 0.800000 ; Roughness of the material Grip 0.800000 ; Grip of the material Hardness 0.400000 ; Hardness of the material SkidSound 6 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 80 80 80 ; Color of the skidmarks CorrugationType 3 ; Type of bumpiness [0 - 7] DustType 0 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } MATERIAL { ID 14 ; Material to replace [0 - 26] Name "PEBBLES" ; Display name Skid true ; Skidmarks appear on material Spark true ; Material emits particles OutOfBounds false ; Not implemented Corrugated true ; Material is bumpy Moves false ; Moves like museum conveyors Dusty true ; Material emits dust Roughness 0.700000 ; Roughness of the material Grip 0.700000 ; Grip of the material Hardness 0.200000 ; Hardness of the material SkidSound 7 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 48 48 48 ; Color of the skidmarks CorrugationType 1 ; Type of bumpiness [0 - 7] DustType 1 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } MATERIAL { ID 15 ; Material to replace [0 - 26] Name "GRAVEL" ; Display name Skid true ; Skidmarks appear on material Spark true ; Material emits particles OutOfBounds false ; Not implemented Corrugated true ; Material is bumpy Moves false ; Moves like museum conveyors Dusty true ; Material emits dust Roughness 0.900000 ; Roughness of the material Grip 0.800000 ; Grip of the material Hardness 0.200000 ; Hardness of the material SkidSound 7 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 48 48 48 ; Color of the skidmarks CorrugationType 2 ; Type of bumpiness [0 - 7] DustType 1 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } MATERIAL { ID 16 ; Material to replace [0 - 26] Name "CONVEYOR1" ; Display name Skid false ; Skidmarks appear on material Spark false ; Material emits particles OutOfBounds false ; Not implemented Corrugated true ; Material is bumpy Moves true ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 1.000000 ; Roughness of the material Grip 1.000000 ; Grip of the material Hardness 0.000000 ; Hardness of the material SkidSound 6 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 0 0 0 ; Color of the skidmarks CorrugationType 3 ; Type of bumpiness [0 - 7] DustType 0 ; Type of dust Velocity 0.000000 -500.000000 0.000000 ; Move cars } MATERIAL { ID 17 ; Material to replace [0 - 26] Name "CONVEYOR2" ; Display name Skid false ; Skidmarks appear on material Spark false ; Material emits particles OutOfBounds false ; Not implemented Corrugated true ; Material is bumpy Moves true ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 1.000000 ; Roughness of the material Grip 1.000000 ; Grip of the material Hardness 0.000000 ; Hardness of the material SkidSound 6 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 0 0 0 ; Color of the skidmarks CorrugationType 3 ; Type of bumpiness [0 - 7] DustType 0 ; Type of dust Velocity 0.000000 500.000000 0.000000 ; Move cars } MATERIAL { ID 18 ; Material to replace [0 - 26] Name "DIRT1" ; Display name Skid false ; Skidmarks appear on material Spark false ; Material emits particles OutOfBounds false ; Not implemented Corrugated true ; Material is bumpy Moves false ; Moves like museum conveyors Dusty true ; Material emits dust Roughness 1.000000 ; Roughness of the material Grip 1.000000 ; Grip of the material Hardness 0.000000 ; Hardness of the material SkidSound 7 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 136 187 221 ; Color of the skidmarks CorrugationType 5 ; Type of bumpiness [0 - 7] DustType 4 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } MATERIAL { ID 19 ; Material to replace [0 - 26] Name "DIRT2" ; Display name Skid false ; Skidmarks appear on material Spark false ; Material emits particles OutOfBounds false ; Not implemented Corrugated true ; Material is bumpy Moves false ; Moves like museum conveyors Dusty true ; Material emits dust Roughness 1.000000 ; Roughness of the material Grip 1.000000 ; Grip of the material Hardness 0.000000 ; Hardness of the material SkidSound 7 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 136 187 221 ; Color of the skidmarks CorrugationType 6 ; Type of bumpiness [0 - 7] DustType 4 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } MATERIAL { ID 20 ; Material to replace [0 - 26] Name "DIRT3" ; Display name Skid false ; Skidmarks appear on material Spark false ; Material emits particles OutOfBounds false ; Not implemented Corrugated true ; Material is bumpy Moves false ; Moves like museum conveyors Dusty true ; Material emits dust Roughness 1.000000 ; Roughness of the material Grip 1.000000 ; Grip of the material Hardness 0.000000 ; Hardness of the material SkidSound 7 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 136 187 221 ; Color of the skidmarks CorrugationType 7 ; Type of bumpiness [0 - 7] DustType 4 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } MATERIAL { ID 21 ; Material to replace [0 - 26] Name "ICE2" ; Display name Skid true ; Skidmarks appear on material Spark true ; Material emits particles OutOfBounds false ; Not implemented Corrugated false ; Material is bumpy Moves false ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 0.450000 ; Roughness of the material Grip 0.450000 ; Grip of the material Hardness 0.200000 ; Hardness of the material SkidSound 7 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 48 48 48 ; Color of the skidmarks CorrugationType 0 ; Type of bumpiness [0 - 7] DustType 0 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } MATERIAL { ID 22 ; Material to replace [0 - 26] Name "ICE3" ; Display name Skid true ; Skidmarks appear on material Spark true ; Material emits particles OutOfBounds false ; Not implemented Corrugated false ; Material is bumpy Moves false ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 0.500000 ; Roughness of the material Grip 0.500000 ; Grip of the material Hardness 0.200000 ; Hardness of the material SkidSound 7 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 48 48 48 ; Color of the skidmarks CorrugationType 0 ; Type of bumpiness [0 - 7] DustType 0 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } MATERIAL { ID 23 ; Material to replace [0 - 26] Name "WOOD2" ; Display name Skid false ; Skidmarks appear on material Spark false ; Material emits particles OutOfBounds false ; Not implemented Corrugated false ; Material is bumpy Moves false ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 0.800000 ; Roughness of the material Grip 0.800000 ; Grip of the material Hardness 0.400000 ; Hardness of the material SkidSound 6 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 48 48 48 ; Color of the skidmarks CorrugationType 0 ; Type of bumpiness [0 - 7] DustType 0 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } MATERIAL { ID 24 ; Material to replace [0 - 26] Name "CONVEYOR_MARKET1" ; Display name Skid false ; Skidmarks appear on material Spark false ; Material emits particles OutOfBounds false ; Not implemented Corrugated true ; Material is bumpy Moves true ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 1.000000 ; Roughness of the material Grip 1.000000 ; Grip of the material Hardness 0.000000 ; Hardness of the material SkidSound 6 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 0 0 0 ; Color of the skidmarks CorrugationType 3 ; Type of bumpiness [0 - 7] DustType 0 ; Type of dust Velocity 0.000000 0.000000 357.781738 ; Move cars } MATERIAL { ID 25 ; Material to replace [0 - 26] Name "CONVEYOR_MARKET2" ; Display name Skid false ; Skidmarks appear on material Spark false ; Material emits particles OutOfBounds false ; Not implemented Corrugated true ; Material is bumpy Moves true ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 1.000000 ; Roughness of the material Grip 1.000000 ; Grip of the material Hardness 0.000000 ; Hardness of the material SkidSound 6 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 0 0 0 ; Color of the skidmarks CorrugationType 3 ; Type of bumpiness [0 - 7] DustType 0 ; Type of dust Velocity -357.781738 0.000000 0.000000 ; Move cars } MATERIAL { ID 26 ; Material to replace [0 - 26] Name "PAVING" ; Display name Skid true ; Skidmarks appear on material Spark true ; Material emits particles OutOfBounds false ; Not implemented Corrugated false ; Material is bumpy Moves false ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 0.900000 ; Roughness of the material Grip 0.900000 ; Grip of the material Hardness 0.500000 ; Hardness of the material SkidSound 6 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 144 144 144 ; Color of the skidmarks CorrugationType 0 ; Type of bumpiness [0 - 7] DustType 5 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } ;============================================================================== ; CORRUGATION TYPES ;============================================================================== ; Default corrugation IDs: ; NONE: 0 | CONVEYOR: 4 ; PEBBLES: 1 | DIRT1: 5 ; GRAVEL: 2 | DIRT2: 6 ; STEEL: 3 | DIRT3: 7 ;============================================================================== ;============================================================================== CORRUGATION { ID 0 ; Corrugation to replace [0-7] Name "NONE" ; Display name Amplitude 0.000000 ; Amplitude of bumps (strength) Wavelength 0.000000 0.000000 ; Frequency of bumps } CORRUGATION { ID 1 ; Corrugation to replace [0-7] Name "PEBBLES" ; Display name Amplitude 3.000000 ; Amplitude of bumps (strength) Wavelength 70.000000 70.000000 ; Frequency of bumps } CORRUGATION { ID 2 ; Corrugation to replace [0-7] Name "GRAVEL" ; Display name Amplitude 1.000000 ; Amplitude of bumps (strength) Wavelength 40.000000 40.000000 ; Frequency of bumps } CORRUGATION { ID 3 ; Corrugation to replace [0-7] Name "STEEL" ; Display name Amplitude 1.000000 ; Amplitude of bumps (strength) Wavelength 40.000000 40.000000 ; Frequency of bumps } CORRUGATION { ID 4 ; Corrugation to replace [0-7] Name "CONVEYOR" ; Display name Amplitude 1.000000 ; Amplitude of bumps (strength) Wavelength 80.000000 80.000000 ; Frequency of bumps } CORRUGATION { ID 5 ; Corrugation to replace [0-7] Name "DIRT1" ; Display name Amplitude 1.000000 ; Amplitude of bumps (strength) Wavelength 80.000000 80.000000 ; Frequency of bumps } CORRUGATION { ID 6 ; Corrugation to replace [0-7] Name "DIRT2" ; Display name Amplitude 1.000000 ; Amplitude of bumps (strength) Wavelength 80.000000 80.000000 ; Frequency of bumps } CORRUGATION { ID 7 ; Corrugation to replace [0-7] Name "DIRT3" ; Display name Amplitude 1.000000 ; Amplitude of bumps (strength) Wavelength 80.000000 80.000000 ; Frequency of bumps } ;============================================================================== ; DUST TYPES ;============================================================================== ; Default dust IDs: ; NONE: 0 | GRASS: 3 ; GRAVEL: 1 | DIRT: 4 ; SAND: 2 | ROAD: 5 ;============================================================================== ;============================================================================== DUST { ID 0 ; Dust to replace [0 - 5] Name "NONE" ; Display name SparkType -1 ; Particle to emit [0 - 30] ParticleChance 0.000000 ; Probability of a particle ParticleRandom 0.000000 ; Probability variance SmokeType -1 ; Smoke particle to emit [0-30] SmokeChance 0.000000 ; Probability of a smoke part. SmokeRandom 0.000000 ; Probability variance } DUST { ID 1 ; Dust to replace [0 - 5] Name "GRAVEL" ; Display name SparkType 4 ; Particle to emit [0 - 30] ParticleChance 0.600000 ; Probability of a particle ParticleRandom 0.600000 ; Probability variance SmokeType 29 ; Smoke particle to emit [0-30] SmokeChance 0.300000 ; Probability of a smoke part. SmokeRandom 0.600000 ; Probability variance } DUST { ID 2 ; Dust to replace [0 - 5] Name "SAND" ; Display name SparkType 5 ; Particle to emit [0 - 30] ParticleChance 0.300000 ; Probability of a particle ParticleRandom 0.600000 ; Probability variance SmokeType 30 ; Smoke particle to emit [0-30] SmokeChance 0.300000 ; Probability of a smoke part. SmokeRandom 0.600000 ; Probability variance } DUST { ID 3 ; Dust to replace [0 - 5] Name "GRASS" ; Display name SparkType 6 ; Particle to emit [0 - 30] ParticleChance 0.800000 ; Probability of a particle ParticleRandom 0.600000 ; Probability variance SmokeType 27 ; Smoke particle to emit [0-30] SmokeChance 0.400000 ; Probability of a smoke part. SmokeRandom 0.600000 ; Probability variance } DUST { ID 4 ; Dust to replace [0 - 5] Name "DIRT" ; Display name SparkType 9 ; Particle to emit [0 - 30] ParticleChance 0.400000 ; Probability of a particle ParticleRandom 0.800000 ; Probability variance SmokeType 28 ; Smoke particle to emit [0-30] SmokeChance 0.200000 ; Probability of a smoke part. SmokeRandom 0.800000 ; Probability variance } DUST { ID 5 ; Dust to replace [0 - 5] Name "ROAD" ; Display name SparkType -1 ; Particle to emit [0 - 30] ParticleChance 0.000000 ; Probability of a particle ParticleRandom 0.000000 ; Probability variance SmokeType 26 ; Smoke particle to emit [0-30] SmokeChance 0.200000 ; Probability of a smoke part. SmokeRandom 0.800000 ; Probability variance } ;============================================================================== ; SPARKS ;============================================================================== ; Default spark IDs: ; NONE: -1 | SMOKE1: 10 | SPRINKLER: 21 ; SPARK: 0 | SMOKE2: 11 | SPRINKLER_BIG: 22 ; SPARK2: 1 | SMOKE3: 12 | DOLPHIN: 23 ; SNOW: 2 | BLUE: 13 | DOLPHIN_BIG: 24 ; POPCORN: 3 | BIGBLUE: 14 | SPARK3: 25 ; GRAVEL: 4 | SMALLORANGE: 15 | ROADDUST: 26 ; SAND: 5 | SMALLRED: 16 | GRASSDUST: 27 ; GRASS: 6 | EXPLOSION1: 17 | SOILDUST: 28 ; ELECTRIC: 7 | EXPLOSION2: 18 | GRAVELDUST: 29 ; WATER: 8 | STAR: 19 | SANDDUST: 30 ; DIRT: 9 | PROBE_SMOKE: 20 | ;============================================================================== ;============================================================================== SPARK { ID 0 ; Particle to replace [0 - 30] Name "SPARK" ; Display name CollideWorld true ; Collision with the world CollideObject true ; Collision with objects CollideCam true ; Collision with camera HasTrail false ; Particle has a trail FieldAffect true ; Is affected by force fields Spins false ; Particle spins Grows false ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 1.000000 1.000000 ; Size of the particle UV 0.937500 0.000000 ; Top left UV coordinates UVSize 0.062500 0.062500 ; Width and height of UV TexturePage 47 ; Texture page Color 255 255 255 ; Color of the particle Mass 0.100000 ; Mass of the particle Resistance 0.020000 ; Air resistance Friction 0.100000 ; Sliding friction Restitution 0.500000 ; Bounciness LifeTime 0.500000 ; Maximum life time LifeTimeVar 0.050000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 0.000000 ; Variation of the spin rate SizeVar 0.000000 ; Size variation GrowRate 0.000000 ; How quickly it grows GrowRateVar 0.000000 ; Grow variation TrailType 1 ; ID of the trail to use } SPARK { ID 1 ; Particle to replace [0 - 30] Name "SPARK2" ; Display name CollideWorld false ; Collision with the world CollideObject false ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect false ; Is affected by force fields Spins false ; Particle spins Grows false ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 1.000000 1.000000 ; Size of the particle UV 0.937500 0.000000 ; Top left UV coordinates UVSize 0.062500 0.062500 ; Width and height of UV TexturePage 47 ; Texture page Color 255 255 255 ; Color of the particle Mass 0.100000 ; Mass of the particle Resistance 0.020000 ; Air resistance Friction 0.100000 ; Sliding friction Restitution 0.500000 ; Bounciness LifeTime 0.300000 ; Maximum life time LifeTimeVar 0.020000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 0.000000 ; Variation of the spin rate SizeVar 0.000000 ; Size variation GrowRate 0.000000 ; How quickly it grows GrowRateVar 0.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 2 ; Particle to replace [0 - 30] Name "SNOW" ; Display name CollideWorld true ; Collision with the world CollideObject true ; Collision with objects CollideCam true ; Collision with camera HasTrail false ; Particle has a trail FieldAffect true ; Is affected by force fields Spins false ; Particle spins Grows false ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 5.000000 5.000000 ; Size of the particle UV 0.875000 0.000000 ; Top left UV coordinates UVSize 0.062500 0.062500 ; Width and height of UV TexturePage 47 ; Texture page Color 255 255 255 ; Color of the particle Mass 0.030000 ; Mass of the particle Resistance 0.100000 ; Air resistance Friction 0.600000 ; Sliding friction Restitution 0.200000 ; Bounciness LifeTime 10.000000 ; Maximum life time LifeTimeVar 5.000000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 0.000000 ; Variation of the spin rate SizeVar 0.000000 ; Size variation GrowRate 0.000000 ; How quickly it grows GrowRateVar 0.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 3 ; Particle to replace [0 - 30] Name "POPCORN" ; Display name CollideWorld true ; Collision with the world CollideObject true ; Collision with objects CollideCam true ; Collision with camera HasTrail false ; Particle has a trail FieldAffect true ; Is affected by force fields Spins true ; Particle spins Grows false ; Particle grows Additive false ; Draw particle additively Horizontal false ; Draw particle flat Size 3.800000 3.800000 ; Size of the particle UV 0.875000 0.000000 ; Top left UV coordinates UVSize 0.062500 0.062500 ; Width and height of UV TexturePage 47 ; Texture page Color 252 255 189 ; Color of the particle Mass 0.300000 ; Mass of the particle Resistance 0.010000 ; Air resistance Friction 0.700000 ; Sliding friction Restitution 0.800000 ; Bounciness LifeTime 10.000000 ; Maximum life time LifeTimeVar 0.000000 ; Life time variance SpinRate 1.000000 ; Avg. spin rate (radians/sec) SpinRateVar 10.000000 ; Variation of the spin rate SizeVar 2.000000 ; Size variation GrowRate 0.000000 ; How quickly it grows GrowRateVar 0.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 4 ; Particle to replace [0 - 30] Name "GRAVEL" ; Display name CollideWorld true ; Collision with the world CollideObject true ; Collision with objects CollideCam true ; Collision with camera HasTrail false ; Particle has a trail FieldAffect true ; Is affected by force fields Spins false ; Particle spins Grows false ; Particle grows Additive false ; Draw particle additively Horizontal false ; Draw particle flat Size 3.500000 3.500000 ; Size of the particle UV 0.750000 0.000000 ; Top left UV coordinates UVSize 0.062500 0.062500 ; Width and height of UV TexturePage 47 ; Texture page Color 128 128 128 ; Color of the particle Mass 0.100000 ; Mass of the particle Resistance 0.020000 ; Air resistance Friction 0.700000 ; Sliding friction Restitution 0.500000 ; Bounciness LifeTime 1.500000 ; Maximum life time LifeTimeVar 0.500000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 25.000000 ; Variation of the spin rate SizeVar 0.000000 ; Size variation GrowRate 0.000000 ; How quickly it grows GrowRateVar 0.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 5 ; Particle to replace [0 - 30] Name "SAND" ; Display name CollideWorld true ; Collision with the world CollideObject true ; Collision with objects CollideCam true ; Collision with camera HasTrail false ; Particle has a trail FieldAffect true ; Is affected by force fields Spins false ; Particle spins Grows false ; Particle grows Additive false ; Draw particle additively Horizontal false ; Draw particle flat Size 1.400000 1.400000 ; Size of the particle UV 0.937500 0.000000 ; Top left UV coordinates UVSize 0.062500 0.062500 ; Width and height of UV TexturePage 47 ; Texture page Color 207 187 135 ; Color of the particle Mass 0.100000 ; Mass of the particle Resistance 0.020000 ; Air resistance Friction 0.700000 ; Sliding friction Restitution 0.500000 ; Bounciness LifeTime 0.600000 ; Maximum life time LifeTimeVar 0.100000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 0.000000 ; Variation of the spin rate SizeVar 0.000000 ; Size variation GrowRate 0.000000 ; How quickly it grows GrowRateVar 0.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 6 ; Particle to replace [0 - 30] Name "GRASS" ; Display name CollideWorld true ; Collision with the world CollideObject true ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect true ; Is affected by force fields Spins true ; Particle spins Grows false ; Particle grows Additive false ; Draw particle additively Horizontal false ; Draw particle flat Size 4.000000 4.000000 ; Size of the particle UV 0.812500 0.000000 ; Top left UV coordinates UVSize 0.062500 0.062500 ; Width and height of UV TexturePage 47 ; Texture page Color 255 255 255 ; Color of the particle Mass 0.100000 ; Mass of the particle Resistance 0.020000 ; Air resistance Friction 1.000000 ; Sliding friction Restitution 0.500000 ; Bounciness LifeTime 1.000000 ; Maximum life time LifeTimeVar 0.300000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 15.000000 ; Variation of the spin rate SizeVar 0.000000 ; Size variation GrowRate 0.000000 ; How quickly it grows GrowRateVar 0.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 7 ; Particle to replace [0 - 30] Name "ELECTRIC" ; Display name CollideWorld false ; Collision with the world CollideObject true ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect true ; Is affected by force fields Spins false ; Particle spins Grows false ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 0.800000 0.800000 ; Size of the particle UV 0.875000 0.062500 ; Top left UV coordinates UVSize 0.062500 0.062500 ; Width and height of UV TexturePage 47 ; Texture page Color 192 192 255 ; Color of the particle Mass 0.100000 ; Mass of the particle Resistance 0.020000 ; Air resistance Friction 0.100000 ; Sliding friction Restitution 0.500000 ; Bounciness LifeTime 0.150000 ; Maximum life time LifeTimeVar 0.000000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 0.000000 ; Variation of the spin rate SizeVar 0.000000 ; Size variation GrowRate 0.000000 ; How quickly it grows GrowRateVar 0.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 8 ; Particle to replace [0 - 30] Name "WATER" ; Display name CollideWorld true ; Collision with the world CollideObject true ; Collision with objects CollideCam true ; Collision with camera HasTrail false ; Particle has a trail FieldAffect true ; Is affected by force fields Spins false ; Particle spins Grows false ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 10.000000 10.000000 ; Size of the particle UV 0.750000 0.062500 ; Top left UV coordinates UVSize 0.062500 0.062500 ; Width and height of UV TexturePage 47 ; Texture page Color 68 51 221 ; Color of the particle Mass 0.030000 ; Mass of the particle Resistance 0.001000 ; Air resistance Friction 0.800000 ; Sliding friction Restitution 0.200000 ; Bounciness LifeTime 2.000000 ; Maximum life time LifeTimeVar 1.000000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 0.000000 ; Variation of the spin rate SizeVar 0.000000 ; Size variation GrowRate 0.000000 ; How quickly it grows GrowRateVar 0.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 9 ; Particle to replace [0 - 30] Name "DIRT" ; Display name CollideWorld true ; Collision with the world CollideObject true ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect true ; Is affected by force fields Spins false ; Particle spins Grows false ; Particle grows Additive false ; Draw particle additively Horizontal false ; Draw particle flat Size 3.500000 3.500000 ; Size of the particle UV 0.812500 0.062500 ; Top left UV coordinates UVSize 0.062500 0.062500 ; Width and height of UV TexturePage 47 ; Texture page Color 255 255 255 ; Color of the particle Mass 0.030000 ; Mass of the particle Resistance 0.001000 ; Air resistance Friction 0.400000 ; Sliding friction Restitution 0.200000 ; Bounciness LifeTime 1.500000 ; Maximum life time LifeTimeVar 0.500000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 25.000000 ; Variation of the spin rate SizeVar 0.000000 ; Size variation GrowRate 0.000000 ; How quickly it grows GrowRateVar 0.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 10 ; Particle to replace [0 - 30] Name "SMOKE1" ; Display name CollideWorld true ; Collision with the world CollideObject true ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect false ; Is affected by force fields Spins true ; Particle spins Grows true ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 6.000000 6.000000 ; Size of the particle UV 0.000000 0.000000 ; Top left UV coordinates UVSize 0.250000 0.250000 ; Width and height of UV TexturePage 47 ; Texture page Color 64 64 64 ; Color of the particle Mass 0.030000 ; Mass of the particle Resistance 0.002000 ; Air resistance Friction 0.000000 ; Sliding friction Restitution 0.000000 ; Bounciness LifeTime 0.500000 ; Maximum life time LifeTimeVar 0.100000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 6.000000 ; Variation of the spin rate SizeVar 2.000000 ; Size variation GrowRate 0.000000 ; How quickly it grows GrowRateVar 36.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 11 ; Particle to replace [0 - 30] Name "SMOKE2" ; Display name CollideWorld true ; Collision with the world CollideObject true ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect false ; Is affected by force fields Spins true ; Particle spins Grows true ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 64.000000 64.000000 ; Size of the particle UV 0.000000 0.000000 ; Top left UV coordinates UVSize 0.250000 0.250000 ; Width and height of UV TexturePage 47 ; Texture page Color 96 96 96 ; Color of the particle Mass 0.030000 ; Mass of the particle Resistance 0.020000 ; Air resistance Friction 0.001000 ; Sliding friction Restitution 0.000000 ; Bounciness LifeTime 2.600000 ; Maximum life time LifeTimeVar 0.000000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 6.000000 ; Variation of the spin rate SizeVar 0.000000 ; Size variation GrowRate 40.000000 ; How quickly it grows GrowRateVar 20.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 12 ; Particle to replace [0 - 30] Name "SMOKE3" ; Display name CollideWorld false ; Collision with the world CollideObject true ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect false ; Is affected by force fields Spins true ; Particle spins Grows true ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 4.000000 4.000000 ; Size of the particle UV 0.000000 0.000000 ; Top left UV coordinates UVSize 0.250000 0.250000 ; Width and height of UV TexturePage 47 ; Texture page Color 64 64 64 ; Color of the particle Mass 0.030000 ; Mass of the particle Resistance 0.000000 ; Air resistance Friction 0.000000 ; Sliding friction Restitution 0.000000 ; Bounciness LifeTime 1.500000 ; Maximum life time LifeTimeVar 0.100000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 6.000000 ; Variation of the spin rate SizeVar 2.000000 ; Size variation GrowRate 0.000000 ; How quickly it grows GrowRateVar 36.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 13 ; Particle to replace [0 - 30] Name "BLUE" ; Display name CollideWorld false ; Collision with the world CollideObject false ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect false ; Is affected by force fields Spins false ; Particle spins Grows false ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 4.000000 4.000000 ; Size of the particle UV 0.875000 0.062500 ; Top left UV coordinates UVSize 0.062500 0.062500 ; Width and height of UV TexturePage 47 ; Texture page Color 128 128 128 ; Color of the particle Mass 0.000000 ; Mass of the particle Resistance 0.000000 ; Air resistance Friction 0.000000 ; Sliding friction Restitution 0.000000 ; Bounciness LifeTime 0.500000 ; Maximum life time LifeTimeVar 0.000000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 0.000000 ; Variation of the spin rate SizeVar 0.000000 ; Size variation GrowRate 0.000000 ; How quickly it grows GrowRateVar 0.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 14 ; Particle to replace [0 - 30] Name "BIGBLUE" ; Display name CollideWorld false ; Collision with the world CollideObject false ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect true ; Is affected by force fields Spins false ; Particle spins Grows false ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 4.000000 4.000000 ; Size of the particle UV 0.875000 0.062500 ; Top left UV coordinates UVSize 0.062500 0.062500 ; Width and height of UV TexturePage 47 ; Texture page Color 128 128 128 ; Color of the particle Mass 0.100000 ; Mass of the particle Resistance 0.020000 ; Air resistance Friction 0.100000 ; Sliding friction Restitution 0.500000 ; Bounciness LifeTime 0.500000 ; Maximum life time LifeTimeVar 0.500000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 0.000000 ; Variation of the spin rate SizeVar 8.000000 ; Size variation GrowRate 0.000000 ; How quickly it grows GrowRateVar 0.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 15 ; Particle to replace [0 - 30] Name "SMALLORANGE" ; Display name CollideWorld true ; Collision with the world CollideObject false ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect true ; Is affected by force fields Spins false ; Particle spins Grows false ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 18.000000 18.000000 ; Size of the particle UV 0.750000 0.125000 ; Top left UV coordinates UVSize 0.062500 0.062500 ; Width and height of UV TexturePage 47 ; Texture page Color 255 255 255 ; Color of the particle Mass 0.030000 ; Mass of the particle Resistance 0.016000 ; Air resistance Friction 0.000000 ; Sliding friction Restitution 0.400000 ; Bounciness LifeTime 1.200000 ; Maximum life time LifeTimeVar 0.500000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 0.000000 ; Variation of the spin rate SizeVar 2.000000 ; Size variation GrowRate -2.000000 ; How quickly it grows GrowRateVar 0.000000 ; Grow variation TrailType 0 ; ID of the trail to use } SPARK { ID 16 ; Particle to replace [0 - 30] Name "SMALLRED" ; Display name CollideWorld true ; Collision with the world CollideObject false ; Collision with objects CollideCam false ; Collision with camera HasTrail true ; Particle has a trail FieldAffect true ; Is affected by force fields Spins false ; Particle spins Grows false ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 20.000000 20.000000 ; Size of the particle UV 0.937500 0.125000 ; Top left UV coordinates UVSize 0.062500 0.062500 ; Width and height of UV TexturePage 47 ; Texture page Color 255 255 255 ; Color of the particle Mass 0.030000 ; Mass of the particle Resistance 0.012000 ; Air resistance Friction 0.000000 ; Sliding friction Restitution 0.400000 ; Bounciness LifeTime 1.500000 ; Maximum life time LifeTimeVar 0.500000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 0.000000 ; Variation of the spin rate SizeVar 5.000000 ; Size variation GrowRate -5.000000 ; How quickly it grows GrowRateVar 0.000000 ; Grow variation TrailType 0 ; ID of the trail to use } SPARK { ID 17 ; Particle to replace [0 - 30] Name "EXPLOSION1" ; Display name CollideWorld false ; Collision with the world CollideObject false ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect false ; Is affected by force fields Spins true ; Particle spins Grows true ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 12.000000 12.000000 ; Size of the particle UV 0.250000 0.000000 ; Top left UV coordinates UVSize 0.250000 0.250000 ; Width and height of UV TexturePage 47 ; Texture page Color 255 255 255 ; Color of the particle Mass 0.030000 ; Mass of the particle Resistance 0.015000 ; Air resistance Friction 0.600000 ; Sliding friction Restitution 0.000000 ; Bounciness LifeTime 0.500000 ; Maximum life time LifeTimeVar 0.000000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 6.000000 ; Variation of the spin rate SizeVar 0.000000 ; Size variation GrowRate 128.000000 ; How quickly it grows GrowRateVar 0.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 18 ; Particle to replace [0 - 30] Name "EXPLOSION2" ; Display name CollideWorld false ; Collision with the world CollideObject false ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect false ; Is affected by force fields Spins true ; Particle spins Grows true ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 8.000000 8.000000 ; Size of the particle UV 0.250000 0.000000 ; Top left UV coordinates UVSize 0.250000 0.250000 ; Width and height of UV TexturePage 47 ; Texture page Color 255 255 255 ; Color of the particle Mass 0.030000 ; Mass of the particle Resistance 0.015000 ; Air resistance Friction 0.600000 ; Sliding friction Restitution 0.000000 ; Bounciness LifeTime 0.500000 ; Maximum life time LifeTimeVar 0.300000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 32.000000 ; Variation of the spin rate SizeVar 0.000000 ; Size variation GrowRate 12.000000 ; How quickly it grows GrowRateVar 5.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 19 ; Particle to replace [0 - 30] Name "STAR" ; Display name CollideWorld false ; Collision with the world CollideObject false ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect false ; Is affected by force fields Spins false ; Particle spins Grows true ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 8.000000 8.000000 ; Size of the particle UV 0.941406 0.125000 ; Top left UV coordinates UVSize 0.058594 0.062500 ; Width and height of UV TexturePage 47 ; Texture page Color 255 255 255 ; Color of the particle Mass 0.000000 ; Mass of the particle Resistance 0.000000 ; Air resistance Friction 0.000000 ; Sliding friction Restitution 0.000000 ; Bounciness LifeTime 0.500000 ; Maximum life time LifeTimeVar 0.000000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 0.000000 ; Variation of the spin rate SizeVar 0.000000 ; Size variation GrowRate 30.000000 ; How quickly it grows GrowRateVar 0.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 20 ; Particle to replace [0 - 30] Name "PROBE_SMOKE" ; Display name CollideWorld false ; Collision with the world CollideObject false ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect false ; Is affected by force fields Spins false ; Particle spins Grows true ; Particle grows Additive true ; Draw particle additively Horizontal true ; Draw particle flat Size 700.000000 150.000000 ; Size of the particle UV 0.000000 0.726562 ; Top left UV coordinates UVSize 1.000000 0.250000 ; Width and height of UV TexturePage 1 ; Texture page Color 255 255 255 ; Color of the particle Mass 0.000000 ; Mass of the particle Resistance 0.000000 ; Air resistance Friction 0.000000 ; Sliding friction Restitution 0.000000 ; Bounciness LifeTime 0.500000 ; Maximum life time LifeTimeVar 0.000000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 0.000000 ; Variation of the spin rate SizeVar 0.000000 ; Size variation GrowRate 100.000000 ; How quickly it grows GrowRateVar 0.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 21 ; Particle to replace [0 - 30] Name "SPRINKLER" ; Display name CollideWorld false ; Collision with the world CollideObject false ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect true ; Is affected by force fields Spins false ; Particle spins Grows true ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 3.000000 3.000000 ; Size of the particle UV 0.750000 0.062500 ; Top left UV coordinates UVSize 0.062500 0.062500 ; Width and height of UV TexturePage 47 ; Texture page Color 32 32 40 ; Color of the particle Mass 0.030000 ; Mass of the particle Resistance 0.010000 ; Air resistance Friction 0.200000 ; Sliding friction Restitution 0.200000 ; Bounciness LifeTime 0.900000 ; Maximum life time LifeTimeVar 0.000000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 0.000000 ; Variation of the spin rate SizeVar 0.000000 ; Size variation GrowRate 8.000000 ; How quickly it grows GrowRateVar 8.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 22 ; Particle to replace [0 - 30] Name "SPRINKLER_BIG" ; Display name CollideWorld false ; Collision with the world CollideObject false ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect true ; Is affected by force fields Spins true ; Particle spins Grows true ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 3.000000 3.000000 ; Size of the particle UV 0.750000 0.062500 ; Top left UV coordinates UVSize 0.062500 0.062500 ; Width and height of UV TexturePage 47 ; Texture page Color 8 8 10 ; Color of the particle Mass 0.030000 ; Mass of the particle Resistance 0.010000 ; Air resistance Friction 0.200000 ; Sliding friction Restitution 0.200000 ; Bounciness LifeTime 1.000000 ; Maximum life time LifeTimeVar 0.000000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 6.000000 ; Variation of the spin rate SizeVar 0.000000 ; Size variation GrowRate 128.000000 ; How quickly it grows GrowRateVar 64.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 23 ; Particle to replace [0 - 30] Name "DOLPHIN" ; Display name CollideWorld false ; Collision with the world CollideObject false ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect true ; Is affected by force fields Spins false ; Particle spins Grows true ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 3.000000 3.000000 ; Size of the particle UV 0.750000 0.062500 ; Top left UV coordinates UVSize 0.062500 0.062500 ; Width and height of UV TexturePage 47 ; Texture page Color 64 64 80 ; Color of the particle Mass 0.030000 ; Mass of the particle Resistance 0.005000 ; Air resistance Friction 0.200000 ; Sliding friction Restitution 0.200000 ; Bounciness LifeTime 1.300000 ; Maximum life time LifeTimeVar 0.000000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 0.000000 ; Variation of the spin rate SizeVar 0.000000 ; Size variation GrowRate 8.000000 ; How quickly it grows GrowRateVar 8.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 24 ; Particle to replace [0 - 30] Name "DOLPHIN_BIG" ; Display name CollideWorld false ; Collision with the world CollideObject false ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect true ; Is affected by force fields Spins true ; Particle spins Grows true ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 3.000000 3.000000 ; Size of the particle UV 0.750000 0.062500 ; Top left UV coordinates UVSize 0.062500 0.062500 ; Width and height of UV TexturePage 47 ; Texture page Color 16 16 24 ; Color of the particle Mass 0.030000 ; Mass of the particle Resistance 0.005000 ; Air resistance Friction 0.200000 ; Sliding friction Restitution 0.200000 ; Bounciness LifeTime 1.300000 ; Maximum life time LifeTimeVar 0.000000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 6.000000 ; Variation of the spin rate SizeVar 0.000000 ; Size variation GrowRate 96.000000 ; How quickly it grows GrowRateVar 48.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 25 ; Particle to replace [0 - 30] Name "SPARK3" ; Display name CollideWorld true ; Collision with the world CollideObject true ; Collision with objects CollideCam true ; Collision with camera HasTrail false ; Particle has a trail FieldAffect true ; Is affected by force fields Spins false ; Particle spins Grows false ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 3.000000 3.000000 ; Size of the particle UV 0.937500 0.000000 ; Top left UV coordinates UVSize 0.062500 0.062500 ; Width and height of UV TexturePage 47 ; Texture page Color 255 255 255 ; Color of the particle Mass 0.100000 ; Mass of the particle Resistance 0.002000 ; Air resistance Friction 0.000000 ; Sliding friction Restitution 0.800000 ; Bounciness LifeTime 4.000000 ; Maximum life time LifeTimeVar 0.050000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 0.000000 ; Variation of the spin rate SizeVar 0.000000 ; Size variation GrowRate 0.000000 ; How quickly it grows GrowRateVar 0.000000 ; Grow variation TrailType 1 ; ID of the trail to use } SPARK { ID 26 ; Particle to replace [0 - 30] Name "ROADDUST" ; Display name CollideWorld true ; Collision with the world CollideObject true ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect false ; Is affected by force fields Spins true ; Particle spins Grows true ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 6.000000 6.000000 ; Size of the particle UV 0.000000 0.000000 ; Top left UV coordinates UVSize 0.250000 0.250000 ; Width and height of UV TexturePage 47 ; Texture page Color 64 64 64 ; Color of the particle Mass 0.030000 ; Mass of the particle Resistance 0.002000 ; Air resistance Friction 0.000000 ; Sliding friction Restitution 0.000000 ; Bounciness LifeTime 0.500000 ; Maximum life time LifeTimeVar 0.100000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 6.000000 ; Variation of the spin rate SizeVar 2.000000 ; Size variation GrowRate 0.000000 ; How quickly it grows GrowRateVar 36.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 27 ; Particle to replace [0 - 30] Name "GRASSDUST" ; Display name CollideWorld true ; Collision with the world CollideObject true ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect false ; Is affected by force fields Spins true ; Particle spins Grows true ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 6.000000 6.000000 ; Size of the particle UV 0.000000 0.000000 ; Top left UV coordinates UVSize 0.250000 0.250000 ; Width and height of UV TexturePage 47 ; Texture page Color 20 27 16 ; Color of the particle Mass 0.030000 ; Mass of the particle Resistance 0.002000 ; Air resistance Friction 0.000000 ; Sliding friction Restitution 0.000000 ; Bounciness LifeTime 0.500000 ; Maximum life time LifeTimeVar 0.100000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 6.000000 ; Variation of the spin rate SizeVar 2.000000 ; Size variation GrowRate 0.000000 ; How quickly it grows GrowRateVar 36.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 28 ; Particle to replace [0 - 30] Name "SOILDUST" ; Display name CollideWorld true ; Collision with the world CollideObject true ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect false ; Is affected by force fields Spins true ; Particle spins Grows true ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 6.000000 6.000000 ; Size of the particle UV 0.000000 0.000000 ; Top left UV coordinates UVSize 0.250000 0.250000 ; Width and height of UV TexturePage 47 ; Texture page Color 28 25 16 ; Color of the particle Mass 0.030000 ; Mass of the particle Resistance 0.002000 ; Air resistance Friction 0.000000 ; Sliding friction Restitution 0.000000 ; Bounciness LifeTime 0.500000 ; Maximum life time LifeTimeVar 0.100000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 6.000000 ; Variation of the spin rate SizeVar 2.000000 ; Size variation GrowRate 120.000000 ; How quickly it grows GrowRateVar 20.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 29 ; Particle to replace [0 - 30] Name "GRAVELDUST" ; Display name CollideWorld true ; Collision with the world CollideObject true ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect false ; Is affected by force fields Spins true ; Particle spins Grows true ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 6.000000 6.000000 ; Size of the particle UV 0.000000 0.000000 ; Top left UV coordinates UVSize 0.250000 0.250000 ; Width and height of UV TexturePage 47 ; Texture page Color 64 64 64 ; Color of the particle Mass 0.030000 ; Mass of the particle Resistance 0.002000 ; Air resistance Friction 0.000000 ; Sliding friction Restitution 0.000000 ; Bounciness LifeTime 0.500000 ; Maximum life time LifeTimeVar 0.100000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 6.000000 ; Variation of the spin rate SizeVar 2.000000 ; Size variation GrowRate 0.000000 ; How quickly it grows GrowRateVar 36.000000 ; Grow variation TrailType -1 ; ID of the trail to use } SPARK { ID 30 ; Particle to replace [0 - 30] Name "SANDDUST" ; Display name CollideWorld true ; Collision with the world CollideObject true ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect false ; Is affected by force fields Spins true ; Particle spins Grows true ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 6.000000 6.000000 ; Size of the particle UV 0.000000 0.000000 ; Top left UV coordinates UVSize 0.250000 0.250000 ; Width and height of UV TexturePage 47 ; Texture page Color 30 26 14 ; Color of the particle Mass 0.030000 ; Mass of the particle Resistance 0.002000 ; Air resistance Friction 0.000000 ; Sliding friction Restitution 0.000000 ; Bounciness LifeTime 0.500000 ; Maximum life time LifeTimeVar 0.100000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 6.000000 ; Variation of the spin rate SizeVar 2.000000 ; Size variation GrowRate 60.000000 ; How quickly it grows GrowRateVar 20.000000 ; Grow variation TrailType -1 ; ID of the trail to use } ;============================================================================== ; TRAILS ;============================================================================== ; Default trail IDs: ; NONE: -1 | SPARK: 1 ; FIREWORK: 0 | SMOKE: 2 ;============================================================================== ;============================================================================== TRAIL { ID 0 ; Trail to replace [0 - 2] Name "FIREWORK" ; Display name Fades true ; Trail fades out Shrinks true ; Trail shrinks Expands false ; Trail expands UV 0.878906 0.128906 ; UV coord for trail segments UVEnd 0.878906 0.128906 ; UV coord for last segment UVSize 0.054688 0.054688 ; Width and height of both UV Color 255 255 255 255 ; Alpha, Red, Green, Blue LifeTime 0.300000 ; Maximum life time Width 5.000000 ; Width of segments Length 12 ; Number of segments } TRAIL { ID 1 ; Trail to replace [0 - 2] Name "SPARK" ; Display name Fades true ; Trail fades out Shrinks true ; Trail shrinks Expands false ; Trail expands UV 0.960938 0.000000 ; UV coord for trail segments UVEnd 0.960938 0.000000 ; UV coord for last segment UVSize 0.007812 0.062500 ; Width and height of both UV Color 255 255 255 255 ; Alpha, Red, Green, Blue LifeTime 0.030000 ; Maximum life time Width 1.000000 ; Width of segments Length 2 ; Number of segments } TRAIL { ID 2 ; Trail to replace [0 - 2] Name "SMOKE" ; Display name Fades false ; Trail fades out Shrinks true ; Trail shrinks Expands true ; Trail expands UV 0.875000 0.187500 ; UV coord for trail segments UVEnd 0.937500 0.187500 ; UV coord for last segment UVSize 0.062500 0.062500 ; Width and height of both UV Color 255 136 136 170 ; Alpha, Red, Green, Blue LifeTime 0.400000 ; Maximum life time Width 10.000000 ; Width of segments Length 12 ; Number of segments } ;============================================================================== ; GRAVITY ;============================================================================== GRAVITY { Magnitude 2200.0 ; Magnitude of gravity Direction 0.000000 1.000000 0.000000 ; Direction of gravity Dampening 0.000000 ; Dampening effect Rockiness 0.000000 0.000000 ; Rocky effect parameters 0.000000 0.000000 RockyType 0 ; Type of rocky effect [0 - 1] } ;============================================================================== ; PICKUPS ;============================================================================== PICKUPS { SpawnCount 5 2 ; Initial and per-player count EnvColor 100 255 255 ; Color of shininess (RGB) LightColor 0 0 255 ; Color of light (RGB) } }