{ MODEL 0 "clock" MODEL 1 "hour" MODEL 2 "minute" MODEL 3 "second" MODEL 4 "leaf" SFX 0 "birds3" ANIMATION { Slot 0 Name "Clock" Mode 0 PreCountdown true BONE { BoneID 0 ModelID 0 } BONE { BoneID 1 ModelID 1 } BONE { BoneID 2 ModelID 2 } BONE { BoneID 3 ModelID 3 } KEYFRAME { FrameNr 0 Time 86400 Type 0 BONE { BoneID 1 RotationAxis 0.000 0.000 1.000 RotationAmount -720.000 } BONE { BoneID 2 RotationAxis 0.000 0.000 1.000 RotationAmount -8640.000 } BONE { BoneID 3 RotationAxis 0.000 0.000 1.000 RotationAmount -518400.000 } } } ANIMATION { Slot 1 Name "Leaf" Mode 0 PreCountdown true BONE { BoneID 0 ModelID -1 } BONE { BoneID 1 ModelID 4 Parent 0 OffsetTranslation 0.000 720.0 0.000 } KEYFRAME { FrameNr 0 Time 0.25 Type 0 BONE { BoneID 1 Visible false } } KEYFRAME { FrameNr 1 Time 8 Type 0 BONE { BoneID 0 Translation 0.000 7034.60 0.000 RotationAxis 0.000 0.000 1.000 RotationAmount -90.000 } BONE { BoneID 1 RotationAxis 0.2500 0.500 1.000 RotationAmount -1200.000 Visible true } } } ANIMATION { Slot 2 Name "Bonus Fanfare" Mode 1 PreCountdown true BONE { BoneID 0 ModelID -1 } KEYFRAME { FrameNr 0 Time 1860 Type 0 BONE { BoneID 0 Visible false SFX { SfxID -1 Range 24 Looping false } LIGHT { Type -1 Color 210 210 148 Reach 2335 } } } KEYFRAME { FrameNr 1 Time 60 Type 0 BONE { BoneID 0 Visible true SFX { SfxID 0 Range 24 Looping false } LIGHT { Type 1 Color 210 210 148 Reach 2335 } } } KEYFRAME { FrameNr 2 Time 1 Type 0 BONE { BoneID 0 Visible false SFX { SfxID -1 Range 24 Looping false } LIGHT { Type -1 Color 210 210 148 Reach 2335 } } } } }