MATERIAL { ID 3 Name "WOOD WET" Skid true Spark false Corrugated false Moves false Dusty true Roughness 1 Grip 0.9 Hardness 1 SkidSound 6 ScrapeSound 5 SkidColor 200 200 200 DustType 1 } MATERIAL { ID 12 Name "GRASS WET" Skid true Spark false Corrugated false Moves false Dusty true Roughness 0.6 Grip 0.5 Hardness 1 SkidSound 7 SkidColor 0 125 0 ScrapeSound 5 DustType 2 } MATERIAL { ID 13 Name "DRAINAGE SLIPPERY" Skid false Spark false Corrugated true Moves false Dusty true Roughness 1 Grip 0.4 Hardness 0.5 SkidSound 6 ScrapeSound 5 CorrugationType 3 DustType 1 } CORRUGATION { ID 3 Name "DRAINAGE" Amplitude 10 Wavelength 5 5 } DUST { ID 1 Name "DUST WOOD WET" SparkType 28 ParticleChance 1 ParticleRandom 0 SmokeType 28 SmokeChance 1 SmokeRandom 0.1 } DUST { ID 2 Name "DUST GRASS WET" SparkType 29 ParticleChance 1 ParticleRandom 0 SmokeType 29 SmokeChance 1 SmokeRandom 0.1 } SPARK { ID 28 Name "WATERDROPS WOOD WET" CollideWorld false CollideObject false CollideCam false HasTrail false FieldAffect false Spins true Grows true Additive true Horizontal false Size 30 30 UV 0 0.5 UVSize 0.25 0.25 TexturePage 47 Color 80 80 80 Mass 0.05 Resistance 0.002 Friction 0 Restitution 0 LifeTime 0.3 LifeTimeVar 0 SpinRate 80 SpinRateVar 10 SizeVar 10 GrowRate 0 GrowRateVar 36 } SPARK { ID 29 Name "WATERDROPS GRASS WET" CollideWorld false CollideObject false CollideCam false HasTrail false FieldAffect false Spins true Grows true Additive true Horizontal false Size 30 30 UV 0.25 0.75 UVSize 0.25 0.25 TexturePage 47 Color 150 150 150 Mass 0.05 Resistance 0.002 Friction 0 Restitution 0 LifeTime 0.3 LifeTimeVar 0 SpinRate 80 SpinRateVar 10 SizeVar 10 GrowRate 0 GrowRateVar 36 } PICKUPS { SpawnCount 64 64 }