═══╦═══════╦═══ ║SUMMARY║ ╚═══════╝ Name: R2049 Stadium Battle Folder Name: r2049dm1_bat Author: Dyspro50 Category: Extreme Conversion (San Francisco Rush 2049) Original release date: July 4, 2023 Tools (From the circuit version): MAKEITGOOD NGCGeoAPRM (home-made converter) Blender 2.73 with Jigebren's Re-Volt Plugin (v2015-02-27) rvtmod8 rvglue PaintDotNet ═══╦═════════════════╦═══ ║TRACK DESCRIPTION║ ╚═════════════════╝ "Stadium" ("Battle 1" in N64 North-American release) is one of the 8 battle areas found in console versions of San Francisco Rush 2049. This is the model from DC/MAT3 version and it's part of the "Re-Volt X Rush 2049" long-term project. Includes original DC/MAT3 music, "High" by Barry Leitch. ═══╦════════════╦═══ ║KNOWN ISSUES║ ╚════════════╝ None so far... ═══╦═══════╦═══ ║UPDATES║ ╚═══════╝ 2023-07-04 (From the circuit version) - Included I/O Pack fixes done by MightyCucumber/SantiTM, which include the following : - Fixed collision of the large double-ramp at the west part of the arena, first submited by NotNoname on April 9, 2020 - Added collision to the upper part of the track ═══╦═════╦═══ ║NOTES║ ╚═════╝ - This track is only compatible with RVGL and was mainly designed with alpha build 16.1230. - Meshes DEPLIGNE.prm and XBLOQ.prm done by Dyspro50. The rest is entirely done by Rush 2049 artists, excluding very minor textures and meshing tweaks. - You are allowed to reuse any files only if you credit their respective author(s). - If you have any questions, please contact me on The Re-Volt Hideout, or by e-mail at dyspro50@gmail.com ═══╦═════════════════╦═══ ║SPECIAL THANKS TO║ ╚═════════════════╝ - Midway and Atari Games for this wonderful game and for the original mesh ! - All Re-Volters who support the project - All Re-Volters who contributed to the track fixes - You for downloading this track ! Dyspro ********************************************************************************************************