MATERIAL { ID 26 ; ID of the material to replace [0 - 26] Name "GRAVEL" ; Display name Spark true ; Material emits particles Skid true ; Skid marks appear on material OutOfBounds false ; Not implemented Corrugated true ; Material is bumpy Moves false ; Moves cars like museum conveyors Dusty true ; Material emits dust Roughness 1.0 ; Roughness of the material Grip 0.8 ; Grip of the material Hardness 0.8 ; Hardness of the material SkidSound 105 ; Sound when skidding [0:Normal, 1:Rough] ScrapeSound 5 ; Car body scrape [0:Normal] SkidColor 207 215 220 ; Color of the skid marks CorrugationType 2 ; Type of bumpiness [0 - 7] DustType 2 ; Type of dust Velocity 0.0 0.0 0.0 ; Speed and direction cars are moved in } CORRUGATION { ID 2 ; Corrugation to replace [0-7] Name "GRAVEL" ; Display name Amplitude 2.000000 ; Amplitude of bumps (strength) Wavelength 0.500000 0.500000 ; Frequency of bumps } DUST { ID 2 ; Dust to replace [0 - 5] Name "GRAVEL" ; Display name SparkType 5 ; Particle to emit [0 - 30] ParticleChance 1.000000 ; Probability of a particle ParticleRandom 0.400000 ; Probability variance SmokeType 3 ; Smoke particle to emit [0-30] SmokeChance 0.900000 ; Probability of a smoke part. SmokeRandom 0.600000 ; Probability variance } SPARK { ID 3 ; Particle to replace [0 - 30] Name "GRAVEL PARTICLES" ; Display name CollideWorld true ; Collision with the world CollideObject true ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect false ; Is affected by force fields Spins true ; Particle spins Grows true ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 6.000000 6.000000 ; Size of the particle UV 0.000000 0.000000 ; Top left UV coordinates UVSize 0.250000 0.250000 ; Width and height of UV TexturePage 47 ; Texture page Color 30 26 14 ; Color of the particle Mass 0.030000 ; Mass of the particle Resistance 0.002000 ; Air resistance Friction 0.000000 ; Sliding friction Restitution 0.000000 ; Bounciness LifeTime 0.500000 ; Maximum life time LifeTimeVar 0.100000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 6.000000 ; Variation of the spin rate SizeVar 2.000000 ; Size variation GrowRate 60.000000 ; How quickly it grows GrowRateVar 20.000000 ; Grow variation TrailType -1 ; ID of the trail to use } MATERIAL { ID 1 ; Material to replace [0 - 26] Name "STONE" ; Display name Skid true ; Skidmarks appear on material Spark false ; Material emits particles OutOfBounds false ; Not implemented Corrugated true ; Material is bumpy Moves false ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 1.000000 ; Roughness of the material Grip 1.000000 ; Grip of the material Hardness 1.000000 ; Hardness of the material SkidSound 104 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 112 112 112 ; Color of the skidmarks CorrugationType 1 ; Type of bumpiness [0 - 7] DustType 1 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } CORRUGATION { ID 1 ; Corrugation to replace [0-7] Name "STONE" ; Display name Amplitude 1.300000 ; Amplitude of bumps (strength) Wavelength 10.000000 10.000000 ; Frequency of bumps } DUST { ID 1 ; Dust to replace [0 - 5] Name "STONE" ; Display name SparkType 10 ; Particle to emit [0 - 30] ParticleChance 0.030000 ; Probability of a particle ParticleRandom 0.030000 ; Probability variance SmokeType 10 ; Smoke particle to emit [0-30] SmokeChance 0.010000 ; Probability of a smoke part. SmokeRandom 0.020000 ; Probability variance } MATERIAL { ID 20 ; Material to replace [0 - 26] Name "HARD STONE" ; Display name Skid true ; Skidmarks appear on material Spark false ; Material emits particles OutOfBounds false ; Not implemented Corrugated true ; Material is bumpy Moves false ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 0.800000 ; Roughness of the material Grip 1.000000 ; Grip of the material Hardness 0.800000 ; Hardness of the material SkidSound 104 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 112 112 112 ; Color of the skidmarks CorrugationType 3 ; Type of bumpiness [0 - 7] DustType 1 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } CORRUGATION { ID 3 ; Corrugation to replace [0-7] Name "HARD STONE" ; Display name Amplitude 2.000000 ; Amplitude of bumps (strength) Wavelength 10.000000 10.000000 ; Frequency of bumps } MATERIAL { ID 19 ; Material to replace [0 - 26] Name "WHITE STONE" ; Display name Skid true ; Skidmarks appear on material Spark false ; Material emits particles OutOfBounds false ; Not implemented Corrugated false ; Material is bumpy Moves false ; Moves like museum conveyors Dusty true ; Material emits dust Roughness 1.000000 ; Roughness of the material Grip 1.000000 ; Grip of the material Hardness 1.000000 ; Hardness of the material SkidSound 104 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 112 112 112 ; Color of the skidmarks CorrugationType 1 ; Type of bumpiness [0 - 7] DustType 1 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } MATERIAL { ID 18 ; Material to replace [0 - 26] Name "GREEN STONE" ; Display name Skid true ; Skidmarks appear on material Spark false ; Material emits particles OutOfBounds false ; Not implemented Corrugated false ; Material is bumpy Moves false ; Moves like museum conveyors Dusty true ; Material emits dust Roughness 1.000000 ; Roughness of the material Grip 1.000000 ; Grip of the material Hardness 1.000000 ; Hardness of the material SkidSound 104 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 112 112 112 ; Color of the skidmarks CorrugationType 1 ; Type of bumpiness [0 - 7] DustType 4 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } DUST { ID 4 ; Dust to replace [0 - 5] Name "GREEN STONE DUST" ; Display name SparkType 0 ; Particle to emit [0 - 30] ParticleChance 0.400000 ; Probability of a particle ParticleRandom 0.800000 ; Probability variance SmokeType 28 ; Smoke particle to emit [0-30] SmokeChance 0.100000 ; Probability of a smoke part. SmokeRandom 0.400000 ; Probability variance } SPARK { ID 28 ; Particle to replace [0 - 30] Name "GREEN STONE DUST" ; Display name CollideWorld true ; Collision with the world CollideObject true ; Collision with objects CollideCam false ; Collision with camera HasTrail false ; Particle has a trail FieldAffect false ; Is affected by force fields Spins true ; Particle spins Grows true ; Particle grows Additive true ; Draw particle additively Horizontal false ; Draw particle flat Size 4.000000 4.000000 ; Size of the particle UV 0.000000 0.000000 ; Top left UV coordinates UVSize 0.250000 0.250000 ; Width and height of UV TexturePage 47 ; Texture page Color 50 50 28 ; Color of the particle Mass 0.030000 ; Mass of the particle Resistance 0.002000 ; Air resistance Friction 0.000000 ; Sliding friction Restitution 0.000000 ; Bounciness LifeTime 0.500000 ; Maximum life time LifeTimeVar 0.100000 ; Life time variance SpinRate 0.000000 ; Avg. spin rate (radians/sec) SpinRateVar 6.000000 ; Variation of the spin rate SizeVar 2.000000 ; Size variation GrowRate 120.000000 ; How quickly it grows GrowRateVar 20.000000 ; Grow variation TrailType -1 ; ID of the trail to use } ;============================================================================== ; PICKUPS ;============================================================================== PICKUPS { SpawnCount 5 2 ; Initial and per-player count EnvColor 255 255 128 ; Color of shininess (RGB) LightColor 170 64 0 ; Color of light (RGB) } }