MODEL 0 "fan" ANIMATION { Slot 0 ; Name "FAN" ; Mode 0 ; BONE { BoneID 0 ; ModelID 0 ; } KEYFRAME { FrameNr 0 ; Number of the keyframe (0 to 255) Time 1.000 ; Time (in seconds) since previous keyframe Type 0 ; Interpolation type. 0 - linear, 1 - smooth start, 2 - smooth end, 3 - both smooth, 4 - overshoot BONE { BoneID 0 ; Body part ID RotationAxis 0.000 0.000 1.000 ; Rotation axis RotationAmount 359.000 ; Rotation (in degrees) } } }