{ MODEL 0 "flag5" MODEL 1 "flag6" MODEL 2 "flag7" MODEL 3 "flag8" MODEL 4 "flag1" MODEL 5 "flag2" MODEL 6 "flag3" MODEL 7 "flag4" MODEL 8 "se2000_1" MODEL 9 "se2000_2" ANIMATION { Slot 1 Name "Flag" Mode 2 BONE { BoneID 0 ModelID -1 } BONE { BoneID 1 ModelID 4 Parent 0 OffsetTranslation 0 -430 0 } BONE { BoneID 2 ModelID 5 Parent 1 OffsetTranslation 0 0 140 } BONE { BoneID 3 ModelID 6 Parent 2 OffsetTranslation 0 0 140 } BONE { BoneID 4 ModelID 7 Parent 3 OffsetTranslation 0 0 140 } KEYFRAME { FrameNr 0 Time 1 Type 3 BONE { BoneID 1 RotationAxis 0 1 0 RotationAmount 20 } BONE { BoneID 2 RotationAxis 0 1 0 RotationAmount 10 } BONE { BoneID 3 RotationAxis 0 1 0 RotationAmount 7 } BONE { BoneID 4 RotationAxis 0 1 0 RotationAmount 3 } } KEYFRAME { FrameNr 1 Time 1 Type 3 BONE { BoneID 1 RotationAxis 0 1 0 RotationAmount -20 } BONE { BoneID 2 RotationAxis 0 1 0 RotationAmount -20 } BONE { BoneID 3 RotationAxis 0 1 0 RotationAmount -25 } BONE { BoneID 4 RotationAxis 0 1 0 RotationAmount -30 } } KEYFRAME { FrameNr 2 Time 1 Type 3 BONE { BoneID 1 RotationAxis 0 1 0 RotationAmount 20 } BONE { BoneID 2 RotationAxis 0 1 0 RotationAmount 20 } BONE { BoneID 3 RotationAxis 0 1 0 RotationAmount 25 } BONE { BoneID 4 RotationAxis 0 1 0 RotationAmount 30 } } KEYFRAME { FrameNr 3 Time 1 Type 3 BONE { BoneID 1 RotationAxis 0 1 0 RotationAmount -10 } BONE { BoneID 2 RotationAxis 0 1 0 RotationAmount -10 } BONE { BoneID 3 RotationAxis 0 1 0 RotationAmount -10 } BONE { BoneID 4 RotationAxis 0 1 0 RotationAmount -10 } } KEYFRAME { FrameNr 4 Time 1 Type 3 BONE { BoneID 1 RotationAxis 0 1 0 RotationAmount 10 } BONE { BoneID 2 RotationAxis 0 1 0 RotationAmount 10 } BONE { BoneID 3 RotationAxis 0 1 0 RotationAmount 15 } BONE { BoneID 4 RotationAxis 0 1 0 RotationAmount 15 } } } ANIMATION { Slot 2 Name "Flag 2" Mode 2 BONE { BoneID 0 ModelID -1 } BONE { BoneID 1 ModelID 0 Parent 0 OffsetTranslation 0 -430 0 } BONE { BoneID 2 ModelID 1 Parent 1 OffsetTranslation 0 0 140 } BONE { BoneID 3 ModelID 2 Parent 2 OffsetTranslation 0 0 140 } BONE { BoneID 4 ModelID 3 Parent 3 OffsetTranslation 0 0 140 } KEYFRAME { FrameNr 0 Time 1 Type 3 BONE { BoneID 1 RotationAxis 0 1 0 RotationAmount 20 } BONE { BoneID 2 RotationAxis 0 1 0 RotationAmount 10 } BONE { BoneID 3 RotationAxis 0 1 0 RotationAmount 7 } BONE { BoneID 4 RotationAxis 0 1 0 RotationAmount 3 } } KEYFRAME { FrameNr 1 Time 1 Type 3 BONE { BoneID 1 RotationAxis 0 1 0 RotationAmount -20 } BONE { BoneID 2 RotationAxis 0 1 0 RotationAmount -20 } BONE { BoneID 3 RotationAxis 0 1 0 RotationAmount -25 } BONE { BoneID 4 RotationAxis 0 1 0 RotationAmount -30 } } KEYFRAME { FrameNr 2 Time 1 Type 3 BONE { BoneID 1 RotationAxis 0 1 0 RotationAmount 20 } BONE { BoneID 2 RotationAxis 0 1 0 RotationAmount 20 } BONE { BoneID 3 RotationAxis 0 1 0 RotationAmount 25 } BONE { BoneID 4 RotationAxis 0 1 0 RotationAmount 30 } } KEYFRAME { FrameNr 3 Time 1 Type 3 BONE { BoneID 1 RotationAxis 0 1 0 RotationAmount -10 } BONE { BoneID 2 RotationAxis 0 1 0 RotationAmount -10 } BONE { BoneID 3 RotationAxis 0 1 0 RotationAmount -10 } BONE { BoneID 4 RotationAxis 0 1 0 RotationAmount -10 } } KEYFRAME { FrameNr 4 Time 1 Type 3 BONE { BoneID 1 RotationAxis 0 1 0 RotationAmount 10 } BONE { BoneID 2 RotationAxis 0 1 0 RotationAmount 10 } BONE { BoneID 3 RotationAxis 0 1 0 RotationAmount 15 } BONE { BoneID 4 RotationAxis 0 1 0 RotationAmount 15 } } } ANIMATION { Slot 3 Name "SE 2000" Mode 0 BONE { BoneID 0 ModelID 8 OffsetTranslation 8000 3000 -40000 } BONE { BoneID 1 ModelID 9 Parent 0 OffsetTranslation 0 -120 700 } KEYFRAME { FrameNr 0 Time 10 Type 0 BONE { BoneID 0 Translation 0 0 80000 } BONE { BoneID 1 RotationAxis 0 0 1 RotationAmount 50000 } } KEYFRAME { FrameNr 1 Time 7 Type 0 BONE { BoneID 0 Translation 0 0 0 RotationAxis 0 1 0 RotationAmount 140 } } KEYFRAME { FrameNr 2 Time 7 Type 0 BONE { BoneID 0 Translation 0 0 0 RotationAxis 1 0 0 RotationAmount 1.5 } } KEYFRAME { FrameNr 3 Time 10 Type 0 BONE { BoneID 0 Translation 0 0 80000 } BONE { BoneID 1 RotationAxis 0 0 1 RotationAmount 50000 } } KEYFRAME { FrameNr 4 Time 3 Type 0 BONE { BoneID 0 Translation 0 0 0 RotationAxis 0 1 0 RotationAmount 100 } } KEYFRAME { FrameNr 5 Time 3 Type 0 BONE { BoneID 0 Translation 0 0 0 RotationAxis 1 0 0 RotationAmount -2 } } KEYFRAME { FrameNr 6 Time 10 Type 0 BONE { BoneID 0 Translation 0 0 80000 } BONE { BoneID 1 RotationAxis 0 0 1 RotationAmount 50000 } } } }