MATERIAL { ID 0 ; Material to replace [0 - 26] Name "DEFAULT" ; Display name Skid true ; Skidmarks appear on material Spark true ; Material emits particles OutOfBounds false ; Not implemented Corrugated false ; Material is bumpy Moves false ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 1.000000 ; Roughness of the material Grip 1.000000 ; Grip of the material Hardness 1.000000 ; Hardness of the material SkidSound 7 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 192 192 192 ; Color of the skidmarks CorrugationType 0 ; Type of bumpiness [0 - 7] DustType 0 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } MATERIAL { ID 10 ; Material to replace [0 - 26] Name "ICE1" ; Display name Skid true ; Skidmarks appear on material Spark false ; Material emits particles OutOfBounds false ; Not implemented Corrugated false ; Material is bumpy Moves false ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 0.100000 ; Roughness of the material Grip 0.100000 ; Grip of the material Hardness 0.100000 ; Hardness of the material SkidSound 7 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 192 192 192 ; Color of the skidmarks CorrugationType 0 ; Type of bumpiness [0 - 7] DustType 0 ; Type of dust Velocity 0.000000 0.000000 100.000000 ; Move cars }