▄█ ▄ ██▄ ▄ ▄▄▄▄▄ ▄▄▄▄▀ █▄▄▄▄ ▀▄ ▄ ██ █ █ █ █ █ ▀▄ ▀▀▀ █ █ ▄▀ █ █ ██ ██ █ █ █ █ █ ▄ ▀▀▀▀▄ █ █▀▀▌ ▀█ ▐█ █ █ █ █ █ █ █ ▀▄▄▄▄▀ █ █ █ █ ▐ █ █ █ ███▀ █▄ ▄█ ▀ █ ▄▀ █ ██ ▀▀▀ ▀ Author: Marv AI: R6 Tools: Blender (with Jig's plugin), Photoshop, Gimp, Audacity, prm2hul by Jigebren Additional: Plants and crates by Nobiax, Some textures from CG Textures Changelog 2016-11-13: - Simpler plank collision in the train hall and some collision fixes - Disabled vis file since some objects kept disappearing - (Hopefully) ghettofixed the .w file to prevent glitches - Changed some textures - Converted bitmaps to PNG and enabled alpha transparency on objects that need it - Removed custom HUD and custom pickup.m - Removed waterboxes that have been used to animate plants - New loading screen You need RVGL from http://rv12.revoltzone.net/rvgl.php to play this track. Rename industry_rename_if_bad_performance_.vis to industry.vis if you're experiencing performance issues. Visiboxes are disabled since some of them cull things that shouldn't be culled. Thanks to: Daedalus Huki Jigebren kay Mike Kunak Nero Paul Pirog Skarma R6 VaidX47 Vic