{ PICKUPS { EnvColor 255 255 255 LightColor 102 255 0 } MATERIAL { ID 1 ; Material to replace [0 - 26] Name "MARBLE" ; Display name Skid false ; Skidmarks appear on material Spark false ; Material emits particles OutOfBounds false ; Not implemented Corrugated false ; Material is bumpy Moves false ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 0.000000 ; Roughness of the material Grip 2.000000 ; Grip of the material Hardness 1.000000 ; Hardness of the material SkidSound 0 ; Sound when skidding ScrapeSound 0 ; Car body scrape [5:Normal] SkidColor 112 112 112 ; Color of the skidmarks CorrugationType 0 ; Type of bumpiness [0 - 7] DustType 0 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } }