MATERIAL { ID 1 ; Material to replace [0 - 26] Name "MARBLE" ; Display name Skid false Spark false Corrugated false Moves false Dusty true Roughness 0.35 Grip 0.7 Hardness 1 DefaultSound 59 ; Sound when driving normally SkidSound 59 ; Sound when skidding [6:Normal, 7:Rough] DustType 2 } MATERIAL { ID 26 ; Material to replace [0 - 26] Name "PAVING" ; Display name Skid false Spark false Corrugated false Moves false Dusty true Roughness 0.900000 ; Roughness of the material Grip 500.000000 ; Grip of the material Hardness 1.000000 ; Hardness of the material SkidSound 7 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 48 48 48 ; Color of the skidmarks CorrugationType 0 ; Type of bumpiness [0 - 7] DustType 2 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } { MATERIAL { ID 0 Name "PUDDLES SLIPPERY" Skid false Spark false Corrugated false Moves false Dusty true Roughness 0.35 Grip 0.7 Hardness 1 SkidSound 6 ScrapeSound 5 DustType 2 } DUST { ID 2 Name "PUDDLES" SparkType 29 ParticleChance 9 ParticleRandom 0 SmokeType 30 SmokeChance 9 SmokeRandom 0.1 } SPARK { ID 29 Name "PUDDLES WATERDROPS" CollideWorld false CollideObject false CollideCam false HasTrail false FieldAffect false Spins true Grows true Additive true Horizontal false Size 10 10 UV 0 0.5 UVSize 0.25 0.25 TexturePage 15 Color 50 50 50 Mass 0.05 Resistance 0.002 Friction 0 Restitution 0 LifeTime 0.2 LifeTimeVar 0 SpinRate 80 SpinRateVar 10 SizeVar 10 GrowRate 0 GrowRateVar 36 } SPARK { ID 30 Name "DUST" CollideWorld true CollideObject true CollideCam false HasTrail false FieldAffect false Spins true Grows true Additive true Horizontal false Size 20 75 UV 0 0 UVSize 0.25 0.25 TexturePage 47 Color 10 10 10 Mass 0.03 Resistance 0.002 Friction 0 Restitution 0 LifeTime 0.7 LifeTimeVar 0.3 SpinRate 0 SpinRateVar 6 SizeVar 2 GrowRate 0 GrowRateVar 36 } MATERIAL { ID 12 ; Material to replace [0 - 26] Name "ICE1" ; Display name Skid true ; Skidmarks appear on material Spark true ; Material emits particles OutOfBounds false ; Not implemented Corrugated false ; Material is bumpy Moves false ; Moves like museum conveyors Dusty false ; Material emits dust Roughness 0.100000 ; Roughness of the material Grip 0.050000 ; Grip of the material Hardness 0.200000 ; Hardness of the material SkidSound 7 ; Sound when skidding ScrapeSound 5 ; Car body scrape [5:Normal] SkidColor 48 48 48 ; Color of the skidmarks CorrugationType 0 ; Type of bumpiness [0 - 7] DustType 0 ; Type of dust Velocity 0.000000 0.000000 0.000000 ; Move cars } }