{

;============================================================
;============================================================
; https://www.youtube.com/watch?v=SvZmRv6U_s0
;============================================================
;============================================================
Name       	"Big Match Jim"


;====================
; Stuff mainly for frontend display and car selectability
;====================

BestTime   	true
Selectable 	true
;)CPUSelectable	true
;)Statistics 	true
Class      	0 			; Engine type (0=Elec, 1=Glow, 2=Other)
Obtain     	0 			; Obtain method
Rating     	3 			; Skill level (rookie, amateur, ...)
TopEnd     	3371.870361 			; Actual top speed (mph) for frontend bars
Acc        	5.816268 			; Acceleration rating (empirical)
Weight     	2.900000 			; Scaled weight (for frontend bars)
Trans      	0 			; Transmission type (0=4WD, 1=FWD, 2=RWD)
MaxRevs    	0.500000 			; Max Revs (for rev counter, deprecated...)
;)TCARBOX  	"cars/bigmatchjim/carbox.bmp" 		; Carbox texture

;====================
; Model Filenames
;====================

MODEL 	0 	"cars/bigmatchjim/body.prm"
MODEL 	1 	"cars/bigmatchjim/wheel-l.prm"
MODEL 	2 	"cars/bigmatchjim/wheel-r.prm"
MODEL 	3 	"NONE"
MODEL 	4 	"NONE"
MODEL 	5 	"cars/bigmatchjim/spring.prm"
MODEL 	6 	"cars/bigmatchjim/axle.prm"
MODEL 	7 	"NONE"
MODEL 	8 	"NONE"
MODEL 	9 	"NONE"
MODEL 	10 	"NONE"
MODEL 	11 	"NONE"
MODEL 	12 	"NONE"
MODEL 	13 	"NONE"
MODEL 	14 	"NONE"
MODEL 	15 	"NONE"
MODEL 	16 	"NONE"
MODEL 	17 	"cars/misc/Aerial.m"
MODEL 	18 	"cars/misc/AerialT.m"
COLL 	"cars/bigmatchjim/hull.hul"
TPAGE 	"cars/bigmatchjim/tex.bmp"
;)TSHADOW 	"cars/bigmatchjim/shadow.bmp"
;)SHADOWINDEX 	-1
;)SHADOWTABLE 	-60.400002 60.400002 84.699997 -103.199997 -5.000000 	; Left, right, front, back, height (relative to model center)
EnvRGB 	200 200 200

;====================
; Handling related stuff
;====================

SteerRate  	1.900000 			; Rate at which steer angle approaches value from input
SteerMod   	0.400000 			;
EngineRate 	3.400000 			; Rate at which Engine voltage approaches set value
TopSpeed   	37.500000 			; Car's theoretical top speed (not including friction...)
DownForceMod	2.500000 			; Down force modifier when car on floor
CoM        	0.000000 -11.000000 5.000000 		; Centre of mass relative to model centre
Weapon     	0.000000 -32.000000 64.000000 		; Weapon generation offset
;)Flippable	false 			; Rotor car effect
;)Flying   	false 			; Flying like the UFO car
;)ClothFx  	false 			; Mystery car cloth effect

;====================
; Car Body details
;====================

BODY {		; Start Body
ModelNum   	0 			; Model Number in above list
Offset     	0.000000 5.000000 0.000000
Mass       	2.900000
Inertia    	4570.000000 0.000000 0.000000
           	0.000000 4770.000000 0.000000
           	0.000000 0.000000 1020.000000
Gravity    	2200 			; No longer used
Hardness   	0.000000
Resistance 	0.001000 			; Linear air resistance
AngRes     	0.004000 			; Angular air resistance
ResMod     	25.000000 			; AngRes scale when in air
Grip       	0.010000 			; Converts downforce to friction value
StaticFriction 1.000000
KineticFriction 0.700000
}     		; End Body

;====================
; Car Wheel details
;====================

WHEEL 0 { 	; Start Wheel
ModelNum 	1
Offset1  	-23.600000 13.000000 42.500000
Offset2  	-4.000000 0.000000 0.000000
IsPresent   	true
IsPowered   	true
IsTurnable  	true
SteerRatio  	-0.550000
EngineRatio 	37000.000000
Radius      	17.500000
Mass        	0.450000
Gravity     	2200.000000
MaxPos      	15.000000
SkidWidth   	20.000000
ToeIn       	0.000000
;)Camber    	0.000000
AxleFriction    	0.020000
Grip            	0.055000
StaticFriction  	1.650000
KineticFriction 	1.600000
}          	; End Wheel

WHEEL 1 { 	; Start Wheel
ModelNum 	2
Offset1  	23.600000 13.000000 42.500000
Offset2  	4.000000 0.000000 0.000000
IsPresent   	true
IsPowered   	true
IsTurnable  	true
SteerRatio  	-0.550000
EngineRatio 	37000.000000
Radius      	17.500000
Mass        	0.450000
Gravity     	2200.000000
MaxPos      	15.000000
SkidWidth   	20.000000
ToeIn       	0.000000
;)Camber    	0.000000
AxleFriction    	0.020000
Grip            	0.055000
StaticFriction  	1.650000
KineticFriction 	1.600000
}          	; End Wheel

WHEEL 2 { 	; Start Wheel
ModelNum 	1
Offset1  	-23.600000 13.000000 -41.000000
Offset2  	-4.000000 0.000000 0.000000
IsPresent   	true
IsPowered   	true
IsTurnable  	false
SteerRatio  	0.100000
EngineRatio 	47000.000000
Radius      	17.500000
Mass        	0.450000
Gravity     	2200.000000
MaxPos      	15.000000
SkidWidth   	20.000000
ToeIn       	0.000000
;)Camber    	0.000000
AxleFriction    	0.050000
Grip            	0.055000
StaticFriction  	1.650000
KineticFriction 	1.600000
}          	; End Wheel

WHEEL 3 { 	; Start Wheel
ModelNum 	2
Offset1  	23.600000 13.000000 -41.000000
Offset2  	4.000000 0.000000 0.000000
IsPresent   	true
IsPowered   	true
IsTurnable  	false
SteerRatio  	0.100000
EngineRatio 	47000.000000
Radius      	17.500000
Mass        	0.450000
Gravity     	2200.000000
MaxPos      	15.000000
SkidWidth   	20.000000
ToeIn       	0.000000
;)Camber    	0.000000
AxleFriction    	0.050000
Grip            	0.055000
StaticFriction  	1.650000
KineticFriction 	1.600000
}          	; End Wheel


;====================
; Car Spring details
;====================

SPRING 0 { 	; Start Spring
ModelNum    	5
Offset      	-3.000000 -18.000000 39.000000
Length      	13.000000
Stiffness   	400.000000
Damping     	3.000000
Restitution 	-0.800000
}           	; End Spring

SPRING 1 { 	; Start Spring
ModelNum    	5
Offset      	3.000000 -18.000000 39.000000
Length      	13.000000
Stiffness   	400.000000
Damping     	3.000000
Restitution 	-0.800000
}           	; End Spring

SPRING 2 { 	; Start Spring
ModelNum    	5
Offset      	-5.000000 -18.000000 -38.000000
Length      	13.000000
Stiffness   	350.000000
Damping     	3.000000
Restitution 	-0.800000
}           	; End Spring

SPRING 3 { 	; Start Spring
ModelNum    	5
Offset      	5.000000 -18.000000 -38.000000
Length      	13.000000
Stiffness   	350.000000
Damping     	3.000000
Restitution 	-0.800000
}           	; End Spring


;====================
; Car Pin details
;====================

PIN 0 {    	; Start Pin
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End Pin

PIN 1 {    	; Start Pin
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End Pin

PIN 2 {    	; Start Pin
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End Pin

PIN 3 {    	; Start Pin
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End Pin


;====================
; Car axle details
;====================

AXLE 0 {   	; Start Axle
ModelNum    	6
Offset      	15.000000 -10.000000 38.000000
Length      	18.000000
}           	; End axle

AXLE 1 {   	; Start Axle
ModelNum    	6
Offset      	-15.000000 -10.000000 38.000000
Length      	18.000000
}           	; End axle

AXLE 2 {   	; Start Axle
ModelNum    	6
Offset      	15.000000 -10.000000 -38.000000
Length      	18.000000
}           	; End axle

AXLE 3 {   	; Start Axle
ModelNum    	6
Offset      	-15.000000 -10.000000 -38.000000
Length      	18.000000
}           	; End axle


;====================
; Car spinner details
;====================

SPINNER {   	; Start spinner
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Axis        	0.000000 1.000000 0.000000
AngVel      	0.000000
;)Type      	1 			; 1: Default rot, 2: Turn with steer, 4: Translate with speed, 6: 2 and 4
;)Trans     	0.000000 3.000000 6.000000 		; Translation max
;)TransVel  	0.001000 			; Velocity factor
}           	; End Spinner


;====================
; Car Aerial details
;====================

AERIAL {    	; Start Aerial
SecModelNum 	17
TopModelNum 	18
Offset      	0.000000 -50.000000 30.000000
Direction   	0.000000 -1.000000 0.000000
Length      	20.000000
Stiffness   	2000.000000
Damping     	5.500000
}           	; End Aerial


;====================
; Car AI details
;====================

AI {        	 ;Start AI
UnderThresh 	573.400024
UnderRange  	2003.729980
UnderFront  	532.590027
UnderRear   	335.000000
UnderMax    	0.950791
OverThresh  	2123.386230
OverRange   	1391.000000
OverMax     	1.000000
OverAccThresh  	561.559998
OverAccRange   	400.000000
PickupBias     	16383
BlockBias      	16383
OvertakeBias   	16383
Suspension     	9830
Aggression     	0
}           	; End AI

}

