{



;============================================================

;============================================================

; lib7b

;============================================================

;============================================================

Name       	"Nimbus"





;====================

; Stuff mainly for frontend display and car selectability

;====================



BestTime   	true

Selectable 	true

;)CPUSelectable	true

;)Statistics 	true

Class      	0 			; Engine type (0=Elec, 1=Glow, 2=Other)

Obtain     	0 			; Obtain method

Rating     	0 			; Skill level (rookie, amateur, ...)

TopEnd     	2799.712891 		; Actual top speed (mph) for frontend bars

Acc        	5.271986 		; Acceleration rating (empirical)

Weight     	1.400000 		; Scaled weight (for frontend bars)

Trans      	2 			; Transmission type (0=4WD, 1=FWD, 2=RWD)

MaxRevs    	0.300000 		; Max Revs (for rev counter, deprecated...)



;====================

; Model Filenames

;====================



MODEL 	0 	"cars/lib7b_nimbus/body.prm"

MODEL 	1 	"cars/lib7b_nimbus/wheelfl.prm"

MODEL 	2 	"cars/lib7b_nimbus/wheelfr.prm"

MODEL 	3 	"cars/lib7b_nimbus/wheelbl.prm"

MODEL 	4 	"cars/lib7b_nimbus/wheelbr.prm"

MODEL 	5 	"cars/lib7b_nimbus/spring.prm"

MODEL 	6 	"NONE"

MODEL 	7 	"NONE"

MODEL 	8 	"NONE"

MODEL 	9 	"cars/lib7b_nimbus/axle.prm"

MODEL 	10 	"none"

MODEL 	11 	"NONE"

MODEL 	12 	"NONE"

MODEL 	13 	"NONE"

MODEL 	14 	"NONE"

MODEL 	15 	"NONE"

MODEL 	16 	"NONE"

MODEL 	17 	"cars/misc/Aerial.m"

MODEL 	18 	"cars/misc/AerialT.m"

COLL 		"cars/lib7b_nimbus/hull.hul"

TPAGE 		"cars/lib7b_nimbus/car.bmp"

;)TCARBOX  	"cars/lib7b_nimbus/carbox.bmp" 			; Carbox texture

;)TSHADOW 	"cars/lib7b_nimbus/shadow.bmp"

;)SHADOWINDEX 	-1 			; Use a default shadow (0 to 27 or -1)

;)SHADOWTABLE 	-58.000000 58.000000 58.000000 -58.000000 -3.000000 	; Left, right, front, back, height (relative to model center)

;)SFXENGINE 	"NONE"

EnvRGB 		100 100 100



;====================

; Handling related stuff

;====================



SteerRate  	3.000000 			; Rate at which steer angle approaches value from input

SteerMod   	0.800000 			;

EngineRate 	5.000000 			; Rate at which Engine voltage approaches set value

TopSpeed   	33.400000 			; Car's theoretical top speed (not including friction...)

DownForceMod	8.000000 			; Down force modifier when car on floor

CoM        	0.000000 -9.000000 -0.000000 	; Centre of mass relative to model centre

Weapon     	0.000000 -32.000000 64.000000 	; Weapon generation offset

;)Flippable	false 		; Rotor car effect

;)Flying   	false 		; Flying like the UFO car

;)ClothFx  	false 		; Mystery car cloth effect



;====================

; Camera details

;====================



;)CAMATTACHED {	; Start Camera

;)HoodOffset   	0.000000 0.000000 0.000000 	; Offset from model center

;)HoodLook     	0.050000 			; Look angle (-0.25 to 0.25, 0.0 - straight ahead)

;)RearOffset   	0.000000 0.000000 0.000000

;)RearLook     	0.050000

;)UseDefault   	true 				; Use default offsets (computed in game)

;)}            	; End Camera



;====================

; Car Body details

;====================



BODY {		; Start Body

ModelNum   	0 			; Model Number in above list

Offset     	0.000000 0.000000 0.000000

Mass       	1.400000

Inertia    	1100.000000 0.000000 0.000000

           	0.000000 1500.000000 0.000000

           	0.000000 0.000000 600.000000

Gravity    	2200 			; No longer used

Hardness   	0.000000

Resistance 	0.001000 		; Linear air resistance

AngRes     	0.000900 		; Angular air resistance

ResMod     	15.000000 		; AngRes scale when in air

Grip       	0.020000 		; Converts downforce to friction value

StaticFriction 	0.750000

KineticFriction 0.650000

}     		; End Body



;====================

; Car Wheel details

;====================



WHEEL 0 { 	; Start Wheel

ModelNum 	1

Offset1  	-26.000000 5.000000 40.000000

Offset2  	-5.000000 0.000000 0.000000

IsPresent   	true

IsPowered   	false

IsTurnable  	true

SteerRatio  	-0.350000

EngineRatio 	2000.000000

Radius      	14.000000

Mass        	0.150000

Gravity     	2200.000000

MaxPos      	9.000000

SkidWidth   	11.000000

ToeIn       	0.000000

;)Camber    	0.000000

AxleFriction    0.015000

Grip            0.008000

StaticFriction  1.650000

KineticFriction 1.600000

}          	; End Wheel



WHEEL 1 { 	; Start Wheel

ModelNum 	2

Offset1  	26.000000 5.000000 40.000000

Offset2  	5.000000 0.000000 0.000000

IsPresent   	true

IsPowered   	false

IsTurnable  	true

SteerRatio  	-0.350000

EngineRatio 	2000.000000

Radius      	14.000000

Mass        	0.150000

Gravity     	2200.000000

MaxPos      	9.000000

SkidWidth   	11.000000

ToeIn       	0.000000

;)Camber    	0.000000

AxleFriction    0.015000

Grip            0.008000

StaticFriction  1.650000

KineticFriction 1.600000

}          	; End Wheel



WHEEL 2 { 	; Start Wheel

ModelNum 	3

Offset1  	-28.500000 3.900000 -34.000000

Offset2  	-6.000000 0.000000 0.000000

IsPresent   	true

IsPowered   	true

IsTurnable  	false

SteerRatio  	1.000000

EngineRatio 	30000.000000

Radius      	15.00000

Mass        	0.250000

Gravity     	2200.000000

MaxPos      	9.000000

SkidWidth   	11.500000

ToeIn       	0.000000

;)Camber    	0.000000

AxleFriction    0.015000

Grip            0.010000

StaticFriction  1.800000

KineticFriction 1.850000

}          	; End Wheel



WHEEL 3 { 	; Start Wheel

ModelNum 	4

Offset1  	28.500000 3.900000 -34.000000

Offset2  	6.000000 0.000000 0.000000

IsPresent   	true

IsPowered   	true

IsTurnable  	false

SteerRatio  	1.000000

EngineRatio 	30000.000000

Radius      	15.00000

Mass        	0.250000

Gravity     	2200.000000

MaxPos      	9.000000

SkidWidth   	11.500000

ToeIn       	0.000000

;)Camber    	0.000000

AxleFriction    0.015000

Grip            0.010000

StaticFriction  1.800000

KineticFriction 1.850000

}          	; End Wheel





;====================

; Car Spring details

;====================



SPRING 0 { 	; Start Spring

ModelNum    	5

Offset      	-18.000000 -9.000000 37.000000

Length      	18.000000

Stiffness   	650.000000

Damping     	10.000000

Restitution 	-0.700000

}           	; End Spring



SPRING 1 { 	; Start Spring

ModelNum    	5

Offset      	18.000000 -9.000000 37.000000

Length      	18.000000

Stiffness   	650.000000

Damping     	10.000000

Restitution 	-0.700000

}           	; End Spring



SPRING 2 { 	; Start Spring

ModelNum    	5

Offset      	-15.500000 -11.500000 -25.500000

Length      	17.000000

Stiffness   	750.000000

Damping     	10.0000000

Restitution 	-0.700000

}           	; End Spring



SPRING 3 { 	; Start Spring

ModelNum    	5

Offset      	15.500000 -11.500000 -25.500000

Length      	17.000000

Stiffness   	750.000000

Damping     	10.000000

Restitution 	-0.700000

}           	; End Spring





;====================

; Car Pin details

;====================



PIN 0 {    	; Start Pin

ModelNum    	13

Offset      	0.000000 0.000000 0.000000

Length      	-1.350000

}           	; End Pin



PIN 1 {    	; Start Pin

ModelNum    	13

Offset      	0.000000 0.000000 0.000000

Length      	-1.350000

}           	; End Pin



PIN 2 {    	; Start Pin

ModelNum    	-1

Offset      	0.000000 0.000000 0.000000

Length      	0.000000

}           	; End Pin



PIN 3 {    	; Start Pin

ModelNum    	-1

Offset      	0.000000 0.000000 0.000000

Length      	0.000000

}           	; End Pin





;====================

; Car axle details

;====================



AXLE 0 {   	; Start Axle

ModelNum    	9

Offset      	-16.000000 3.500000 40.000000

Length      	10.000000

}           	; End axle



AXLE 1 {   	; Start Axle

ModelNum    	9

Offset      	16.000000 3.500000 40.000000

Length      	10.000000

}           	; End axle



AXLE 2 {   	; Start Axle

ModelNum    	9

Offset      	-16.500000 3.500000 -34.000000

Length      	10.000000

}           	; End axle



AXLE 3 {   	; Start Axle

ModelNum    	9

Offset      	16.500000 3.500000 -34.00000

Length      	10.000000

}           	; End axle





;====================

; Car spinner details

;====================



SPINNER {   	; Start spinner

ModelNum    	-1

Offset      	0.000000 0.000000 0.000000

Axis        	0.000000 1.000000 0.000000

AngVel      	0.000000

;)Type      	1 				; 1: Default rot, 2: Turn with steer, 4: Translate with speed, 6: 2 and 4

;)Trans     	0.000000 3.000000 6.000000 	; Translation max

;)TransVel  	0.001000 			; Velocity factor

}           	; End Spinner





;====================

; Car Aerial details

;====================



AERIAL {    	; Start Aerial

SecModelNum 	17

TopModelNum 	18

Offset      	18.000000 -10.000000 -29.000000

Direction   	0.000000 -1.000000 -0.500000

Length      	20.000000

Stiffness   	2000.000000

Damping     	5.500000

}           	; End Aerial





;====================

; Car AI details

;====================



AI {        	; Start AI

UnderThresh 	150.000000

UnderRange  	1500.000000

UnderFront  	450.000000

UnderRear   	335.000000

UnderMax    	0.950000

OverThresh  	2025.180054

OverRange   	1391.000000

OverMax     	1.000000

OverAccThresh  	423.429993

OverAccRange   	420.339996

PickupBias     	3276

BlockBias      	3276

OvertakeBias   	16383

Suspension     	0

Aggression     	0

}           	; End AI



}



MAMLIB8A