{
MODEL   0   "capri"
MODEL   1   "capriw"
MODEL   2   "liftd"
MODEL   3   "gate"
MODEL   4   "gateb"
MODEL   5   "roulw"
MODEL   6   "roulb"
MODEL   7   "tva"
MODEL   8   "tvb"
MODEL   9   "tvc"
MODEL  10   "temp18"
MODEL  11   "temp17"
MODEL  12   "temp16"
MODEL  13   "fish1"

SFX     0   "door"
SFX     1   "temp"

ANIMATION {
  Slot              0
  Name              "CAPRI"
  Mode              0
  BONE {
    BoneID          0
    ModelID         0  }
  BONE {
    BoneID                  1
    ModelID                 1  
	OffsetTranslation       0 -32.5 572
	OffsetRotationAxis      0 0 1  
	OffsetRotationAmount    0 }
  BONE {
    BoneID                  2
    ModelID                 1  
	OffsetTranslation       0 -32.5 -572
	OffsetRotationAxis      0 0 1  
	OffsetRotationAmount    0 }
  KEYFRAME {
    FrameNr         0
    Time            24
    Type            0
    BONE {
      BoneID        0
      Translation	0 0 18000 }
    BONE {
      BoneID           1
      RotationAxis     1 0 0
      RotationAmount   8640 }
    BONE {
      BoneID           2
      RotationAxis     1 0 0
      RotationAmount   8640 } } }
	  
ANIMATION {
  Slot              1
  Name              "LIFTD"
  Mode              0
  BONE {
    BoneID          0
    ModelID         2  }
  KEYFRAME {
    FrameNr         0
    Time            1.0
    Type            0
    BONE {
      BoneID        0
      Translation	0 0 500
	  SFX { SfxID   0
	        Range   14
			Looping false} } }
  KEYFRAME {
    FrameNr         1
    Time            10
    Type            0
    BONE {
      BoneID        0
      Translation	0 0 -1 } }
  KEYFRAME {
    FrameNr         2
    Time            1.2
    Type            0
    BONE {
      BoneID        0
      Translation	0 0 -499
	  SFX { SfxID   0
	        Range   14
			Looping false } } } }

ANIMATION {
  Slot                      2
  Name                      "GATE"
  Mode                      0
  BONE {
    BoneID                  0
    ModelID                 3
    OffsetRotationAxis      1 0 0
	OffsetRotationAmount    0.0  }
  BONE {
    BoneID                  1
    ModelID                 4  
	OffsetTranslation       0 0 700
	OffsetRotationAxis      0 0 1  
	OffsetRotationAmount    0 }
  KEYFRAME {
    FrameNr                 0
    Time                    4
    Type                    3
    BONE {
      BoneID                0
      RotationAxis          -1 0 0
      RotationAmount        75  } 
    BONE {
      BoneID           		1
      RotationAxis     		1 0 0
      RotationAmount  		75 } }
  KEYFRAME {
    FrameNr                 1
    Time                    4
    Type                    3
    BONE {
      BoneID                0
      RotationAxis          -1 0 0
      RotationAmount        0  } 
    BONE {
      BoneID          		1
      RotationAxis     		1 0 0
      RotationAmount  		0 } } 
  KEYFRAME {
    FrameNr                 2
    Time                    4
    Type                    3
    BONE {
      BoneID                0
      RotationAxis          -1 0 0
      RotationAmount        -75  } 
    BONE {
      BoneID           		1
      RotationAxis     		1 0 0
      RotationAmount   		-75 } }
  KEYFRAME {
    FrameNr                 3
    Time                    4
    Type                    3
    BONE {
      BoneID                0
      RotationAxis          -1 0 0
      RotationAmount        0  } 
    BONE {
      BoneID          		1
      RotationAxis    		1 0 0
      RotationAmount   		0 } } 	  }
	  
ANIMATION {
  Slot                3
  Name                "roulw"
  Mode                0
  BONE {
    BoneID            0
    ModelID           5 }
  KEYFRAME {
    FrameNr           0
    Time              3
    Type              0
    BONE {
      BoneID          0
      RotationAxis    0 1 0
      RotationAmount  -360 } }
  KEYFRAME {
    FrameNr           1
    Time              6
    Type              0
    BONE {
      BoneID          0
      RotationAxis    0 1 0
      RotationAmount  -360 } }
  KEYFRAME {
    FrameNr           2
    Time              9
    Type              0
    BONE {
      BoneID          0
      RotationAxis    0 1 0
      RotationAmount  -360 } }  }
	  
ANIMATION {
  Slot                4
  Name                "roulb"
  Mode                0
  BONE {
    BoneID            0
    ModelID           6 }
  KEYFRAME {
    FrameNr           0
    Time              2
    Type              0
    BONE {
      BoneID          0
      RotationAxis    0 1 0
      RotationAmount  360 } }
  KEYFRAME {
    FrameNr           1
    Time              4
    Type              0
    BONE {
      BoneID          0
      RotationAxis    0 1 0
      RotationAmount  360 } }
  KEYFRAME {
    FrameNr           2
    Time              6
    Type              0
    BONE {
      BoneID          0
      RotationAxis    0 1 0
      RotationAmount  360 } }  }
	  
ANIMATION {
  Slot                      5
  Name                   	"tv"
  Mode                   	0
  BONE {
    BoneID                  0
    ModelID                 7  }
  BONE {
    BoneID                  1
    ModelID                 8  }
  BONE {
    BoneID                  2
    ModelID                 9  }
  KEYFRAME {
    FrameNr            		0
    Time                    4.0
    Type                    0
    BONE {
      BoneID                0
      Visible               True }
    BONE {
      BoneID                1
      Visible               False } 
    BONE {
      BoneID                2
      Visible               False } } 
  KEYFRAME {
    FrameNr            		1
    Time                    0.1
    Type                    0
    BONE {
      BoneID                0
      Visible               False }
    BONE {
      BoneID                1
      Visible               False } 
    BONE {
      BoneID                2
      Visible               True } }
  KEYFRAME {
    FrameNr            		2
    Time                    0.1
    Type                    0
    BONE {
      BoneID                0
      Visible               False }
    BONE {
      BoneID                1
      Visible               True } 
    BONE {
      BoneID                2
      Visible               False } } 
  KEYFRAME {
    FrameNr            		3
    Time                    0.2
    Type                    0
    BONE {
      BoneID                0
      Visible               False }
    BONE {
      BoneID                1
      Visible               False } 
    BONE {
      BoneID                2
      Visible               True } }	  } 
	  
ANIMATION {
  Slot                      6
  Name                   	"temp"
  Mode                   	0
  BONE {
    BoneID                  0
    ModelID                 10  }
  BONE {
    BoneID                  1
    ModelID                 11  }
  BONE {
    BoneID                  2
    ModelID                 12  }
  KEYFRAME {
    FrameNr            		0
    Time                    4.0
    Type                    0
    BONE {
      BoneID                0
      Visible               True }
    BONE {
      BoneID                1
      Visible               False }
    BONE {
      BoneID                2
      Visible               False }} 
  KEYFRAME {
    FrameNr            		1
    Time                    0.5
    Type                    0
    BONE {
      BoneID                0
      Visible               False }
    BONE {
      BoneID                1
      Visible               True
	  SFX { SfxID   		1
					Range   22
					Looping false } }
    BONE {
      BoneID                2
      Visible               False } }
  KEYFRAME {
    FrameNr            		2
    Time                    0.5
    Type                    0
    BONE {
      BoneID                0
      Visible               False }
    BONE {
      BoneID                1
      Visible               False }
    BONE {
      BoneID                2
      Visible               True }}	
  KEYFRAME {
    FrameNr            		3
    Time                    0.5
    Type                    0
    BONE {
      BoneID                0
      Visible               False }
    BONE {
      BoneID                1
      Visible               True
	  SFX { SfxID   		1
					Range   22
					Looping false } }
    BONE {
      BoneID                2
      Visible               False }}
  KEYFRAME {
    FrameNr            		4
    Time                    0.5
    Type                    0
    BONE {
      BoneID                0
      Visible               False }
    BONE {
      BoneID                1
      Visible               False }
    BONE {
      BoneID                2
      Visible               True }}	
  KEYFRAME {
    FrameNr            		5
    Time                    0.5
    Type                    0
    BONE {
      BoneID                0
      Visible               False }
    BONE {
      BoneID                1
      Visible               True
	  SFX { SfxID   		1
					Range   22
					Looping false } }
    BONE {
      BoneID                2
      Visible               False }}
  KEYFRAME {
    FrameNr            		6
    Time                    0.5
    Type                    0
    BONE {
      BoneID                0
      Visible               False }
    BONE {
      BoneID                1
      Visible               False }
    BONE {
      BoneID                2
      Visible               True }}	
  KEYFRAME {
    FrameNr            		7
    Time                    0.5
    Type                    0
    BONE {
      BoneID                0
      Visible               False }
    BONE {
      BoneID                1
      Visible               True
	  SFX { SfxID   		1
					Range   22
					Looping false } }
    BONE {
      BoneID                2
      Visible               False }}
  KEYFRAME {
    FrameNr            		8
    Time                    0.5
    Type                    0
    BONE {
      BoneID                0
      Visible               False }
    BONE {
      BoneID                1
      Visible               False }
    BONE {
      BoneID                2
      Visible               True }} }
	  
ANIMATION {
  Slot              7
  Name              "LIFTREV"
  Mode              1
  BONE {
    BoneID          0
    ModelID         2  }
  KEYFRAME {
    FrameNr         0
    Time            1.0
    Type            0
    BONE {
      BoneID        0
      Translation	0 0 500 } }	  }
	  
ANIMATION {
  Slot               8
  Name               "FISH1"
  Mode               0
  BONE {
    BoneID           0
    ModelID          13 }
  KEYFRAME {
    FrameNr          0
    Time             12
    Type             0
    BONE {
      BoneID         0
      Translation	 0 0 200 } }
  KEYFRAME {
    FrameNr          1
    Time             0.3
    Type             0
    BONE {
      BoneID         0
      RotationAxis   0 1 0
      RotationAmount 180 } } 
  KEYFRAME {
    FrameNr          2
    Time             16
    Type             0
    BONE {
      BoneID         0
      Translation	 0 0 200 } }
  KEYFRAME {
    FrameNr          3
    Time             0.3
    Type             0
	BONE {
      BoneID         0
      RotationAxis   0 1 0
      RotationAmount 180 } }  }

}