MODEL   0   "fan"



ANIMATION {
  Slot                      0                         ; 
  Name                      "FAN"                    ; 
  Mode                      0                         ; 

  BONE {
    BoneID                  0                         ; 
    ModelID                 0                         ; 
  }
  KEYFRAME {
    FrameNr                 0                         ; Number of the keyframe (0 to 255)
    Time                    1.000                     ; Time (in seconds) since previous keyframe
    Type                    0                         ; Interpolation type. 0 - linear, 1 - smooth start, 2 - smooth end, 3 - both smooth, 4 - overshoot
    BONE {
      BoneID                0                         ; Body part ID
      RotationAxis          0.000 0.000 1.000         ; Rotation axis
      RotationAmount        359.000                  ; Rotation (in degrees)
    }
}
}